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#1
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Request denied.
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#2
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Another possible compromise would be to create an NPC with a dialogue that allows you to join a newbie guild based in each starting city. I think a big part of the success of race was was that you didn't have to worry about logging in at lvl 1 and getting attacked by lvl 4s from your own starting city.
The race war provided context to the conflict, but also created the issue of immortal healers. By giving players the option to join a starting guild in their home city, they gain a measure of protection starting off without the need to code teams and deal with all the issues this creates. Those who want to be able to attack other players from their starting city have that option as well by simply not joining the starting guild. | ||
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#3
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Dude just please kill yourself. You just suggested the worst possible rule set you can have for server population. It would have even less people than TZVZ. Nobody wants to play on a server of 50 people.
Let me explain to you idiots for the 500th time why item loot doesn't work: 1) naked casters can easily kill people while melees can't 2) there is no drop equipment all over the place which defeats the entire purpose of your horrible rule set Most people do not want a level limit for PvP either regardless of if they want teams or FFA. If you want item loot, it would have to be Altergate style item loot where you can loot one non-equipped item. | ||
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