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Old 10-18-2019, 01:10 PM
Tecmos Deception Tecmos Deception is offline
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You're overthinking it.
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Old 10-18-2019, 01:28 PM
akagami akagami is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
You're overthinking it.
This isn't wrong [You must be logged in to view images. Log in or Register.]
  #3  
Old 10-18-2019, 02:00 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by akagami [You must be logged in to view images. Log in or Register.]
This isn't wrong [You must be logged in to view images. Log in or Register.]
The staff generally aim to recreate classic. They generally succeed. But it's an impossible task so there are compromises for different reasons along the way, which is why some of your questions can't really be answered by anyone except nilbog or rogean, and even they are just humans who can change their minds over time on different matters. Etc.
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Old 10-18-2019, 02:06 PM
Videri Videri is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
The staff generally aim to recreate classic. They generally succeed. But it's an impossible task so there are compromises for different reasons along the way, which is why some of your questions can't really be answered by anyone except nilbog or rogean, and even they are just humans who can change their minds over time on different matters. Etc.
Who’s overthinking it now?
  #5  
Old 10-18-2019, 07:50 PM
Kalanmyr Kalanmyr is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
The staff generally aim to recreate classic. They generally succeed.
From what I'm reading this is still a far shot from classic, still so much is unknown and cannot be rebuilt. It appears several compromises have been made. What's really annoying is despite this not being classic, the devs seem to go out of their way to remove quality of life improvements to the game including sticking us with this garbage UI. The current blue UI is fine, why make a 20 year old game worse from a QoL perspective. Completely nonsensical. It's not like the orignal EQ classic devs were like "We definitely don't want tab targeting in at launch, it makes the game too easy"... More like it was the first MMO of its kind and they didn't think about it at the time, if they had the bandwidth and the foresight, they would have had things like tab-targeting in at launch. Hope they plan on throttling all of our connections too, so we get the real classic experience!

End rant.
Last edited by Kalanmyr; 10-18-2019 at 07:54 PM..
  #6  
Old 10-18-2019, 10:06 PM
kylok kylok is offline
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Originally Posted by Kalanmyr [You must be logged in to view images. Log in or Register.]
From what I'm reading this is still a far shot from classic, still so much is unknown and cannot be rebuilt. It appears several compromises have been made. What's really annoying is despite this not being classic, the devs seem to go out of their way to remove quality of life improvements to the game including sticking us with this garbage UI. The current blue UI is fine, why make a 20 year old game worse from a QoL perspective. Completely nonsensical. It's not like the orignal EQ classic devs were like "We definitely don't want tab targeting in at launch, it makes the game too easy"... More like it was the first MMO of its kind and they didn't think about it at the time, if they had the bandwidth and the foresight, they would have had things like tab-targeting in at launch. Hope they plan on throttling all of our connections too, so we get the real classic experience!

End rant.
Perhaps, but it's the closest you will likely ever find.
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  #7  
Old 10-18-2019, 10:24 PM
Kalanmyr Kalanmyr is offline
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Originally Posted by kylok [You must be logged in to view images. Log in or Register.]
Perhaps, but it's the closest you will likely ever find.
Agreed. I'm excited for the server. You mostly missed my point, and the OP is right... The idea behind green is still a bit confusing and sends mixed signals. Server is an approximation of classic era, with a titanium client, and a forced velious UI... Lol it's all over the place. Maybe just my opinion, but I think the better approach is make the content classic with modern playability. I'm sure I'm not alone in this thought.
  #8  
Old 10-18-2019, 10:45 PM
Vivix Vivix is offline
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Quote:
Originally Posted by Kalanmyr [You must be logged in to view images. Log in or Register.]
Agreed. I'm excited for the server. You mostly missed my point, and the OP is right... The idea behind green is still a bit confusing and sends mixed signals. Server is an approximation of classic era, with a titanium client, and a forced velious UI... Lol it's all over the place.Maybe just my opinion, but I think the better approach is make the content classic with modern playability. I'm sure I'm not alone in this thought.
The amount of work to create this experience was no small task and it sounds like you are just looking for an excuse to get conveniences added.
  #9  
Old 10-18-2019, 10:46 PM
El-Hefe El-Hefe is offline
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Quote:
Originally Posted by Kalanmyr [You must be logged in to view images. Log in or Register.]
Agreed. I'm excited for the server. You mostly missed my point, and the OP is right... The idea behind green is still a bit confusing and sends mixed signals. Server is an approximation of classic era, with a titanium client, and a forced velious UI... Lol it's all over the place. Maybe just my opinion
The UI is day 1 classic.

There are two classic UIs, the iconic stone viewport UI and if you hit F10, transparent windows with a smattering of stone windows. The F10 UI is what we have on Green, because the stone UI is not feasible in the Titanium client on modern displays.

So no, the developers are not “All over the place” they’re actually quite consistent in that regard. They are making the server as classic as possible with the client they have. If you’re looking for a server with classic content with modern quality of life you should check out the Daybreak TLP servers.
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