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  #91  
Old 10-15-2019, 06:59 PM
Danth Danth is offline
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Join Date: Oct 2009
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Snow-type zones appear slightly over-done. Here's a picture on a Barbarian, no vision buffs, but with a Greater Lightstone in inventory, in the open in Great Divide (I'm using this on 'Blue' since it's apporpriate for the era, and it'll need to work for all 'green' zones anyway). Other similar snow-type zones often look similar to this, including Everfrost.

Danth
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  #92  
Old 10-15-2019, 07:05 PM
Deathrydar Deathrydar is offline
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I love the darkness, but I don't believe the Freeport sewers were supposed to be THAT dark at night time! I remember running thru these things constantly with my SK back in 1999 and it was hard to see, but presently, it is literally impossible to navigate the sewers at night as a human.

You guys did a fantastic job making the game darker though. I was scared at night time out in the commons. And I'm not harping on ya! Don't change it if you don't want to, and if you can't, it is what it is. But those sewers are ridiculous!
  #93  
Old 10-15-2019, 07:36 PM
Deathrydar Deathrydar is offline
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Join Date: Oct 2009
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To Add: It seems like only the sewers in WEST Freeport are too dark! The sewers in EAST Freeport seem to be dark, but at least a tad doable.

EDIT: I just purchased the spell Deadeye and even with that on, the West Freeport sewers are impossible to navigate....
Last edited by Deathrydar; 10-15-2019 at 07:43 PM..
  #94  
Old 10-15-2019, 07:42 PM
BlankDiploma BlankDiploma is offline
Kobold


Join Date: Oct 2014
Posts: 100
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Snow-type zones appear slightly over-done. Here's a picture on a Barbarian, no vision buffs, but with a Greater Lightstone in inventory, in the open in Great Divide (I'm using this on 'Blue' since it's apporpriate for the era, and it'll need to work for all 'green' zones anyway). Other similar snow-type zones often look similar to this, including Everfrost.

Danth
Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
I love the darkness, but I don't believe the Freeport sewers were supposed to be THAT dark at night time! I remember running thru these things constantly with my SK back in 1999 and it was hard to see, but presently, it is literally impossible to navigate the sewers at night as a human.
If you guys can find classic screenshots of those areas that demonstrate what it should look like, it would be very helpful. We have limited information to go off of when trying to reconstruct the lighting, aside from our own imperfect memories. We have a bunch of screenshots of outdoor and indoor zones and many of them are absolutely oh-my-god-I'm-blind levels of pitch black, so we started from that as a baseline.

We are definitely willing to make adjustments to zones if the current darkness levels aren't classic, but for the most part they seem to be pretty accurate.

Personally, I remember Everfrost on a new barbarian being effectively impossible to navigate in the dark.
  #95  
Old 10-15-2019, 07:55 PM
Chortles Snort|eS Chortles Snort|eS is offline
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Join Date: Aug 2019
Location: GuK
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naked corpse ruNs R sumthiN ElsE!
  #96  
Old 10-15-2019, 07:57 PM
Lupinefury Lupinefury is offline
Decaying Skeleton


Join Date: Feb 2019
Posts: 2
Default Ak'anon wall coloration

Noticed some of the enclosed passages to/from main gate and SK/necro guild seem to have some coloration issues, particularly the last enclosed corridor you take towards SK guild from main gate, where the walls are blue/indigo, as opposed to the darker grey that other covered corridors are.
  #97  
Old 10-15-2019, 08:05 PM
Deathrydar Deathrydar is offline
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Join Date: Oct 2009
Posts: 1,673
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Quote:
Originally Posted by BlankDiploma [You must be logged in to view images. Log in or Register.]
If you guys can find classic screenshots of those areas that demonstrate what it should look like, it would be very helpful. We have limited information to go off of when trying to reconstruct the lighting, aside from our own imperfect memories. We have a bunch of screenshots of outdoor and indoor zones and many of them are absolutely oh-my-god-I'm-blind levels of pitch black, so we started from that as a baseline.

We are definitely willing to make adjustments to zones if the current darkness levels aren't classic, but for the most part they seem to be pretty accurate.

Personally, I remember Everfrost on a new barbarian being effectively impossible to navigate in the dark.
Unfortunately I will not have any screenshots from back then. I lost all of them on a rig that died on me. Anyway, I keep wishing it would stop raining in East Freeport so I can see if the reason that I can navigate the sewers there is due to the rain, or because there is something different than the West Freeport sewers, but there is a 100% difference.

When I cast Deadeye in the East Freeport Sewers, it changes how I see things. In West Freeport, however, no change when I cast it.
  #98  
Old 10-15-2019, 08:31 PM
Aerron Aerron is offline
Large Bat


Join Date: Aug 2010
Posts: 11
Default Zoning causes mana loss

Twice now, I've zoned and lost 40% mana. I am a human cleric lvl 6. It happened zoning to EC and from WC to Befallen. When I immediately zoned back to WC from befallen, I got the mana back.
  #99  
Old 10-15-2019, 08:36 PM
BlankDiploma BlankDiploma is offline
Kobold


Join Date: Oct 2014
Posts: 100
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Quote:
Originally Posted by Aerron [You must be logged in to view images. Log in or Register.]
Twice now, I've zoned and lost 40% mana. I am a human cleric lvl 6. It happened zoning to EC and from WC to Befallen. When I immediately zoned back to WC from befallen, I got the mana back.
Your report is noted, but this is a thread for bug reports related to the new lighting system.
  #100  
Old 10-15-2019, 09:17 PM
Grumph Grumph is offline
Kobold


Join Date: May 2013
Posts: 192
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Not sure if this is lighting related or not...

But I started getting these weird white streaking graphics glitches.

I think they started with patch 50d, but not sure since all those updates happened so fast I didn't keep track.

These white lines pop up sometimes and even without adjusting my view they will shift a little sometimes.

Never had this issue before <shrug>
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