Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 10-04-2019, 07:06 AM
Baler Baler is offline
Planar Protector

Baler's Avatar

Join Date: Mar 2014
Posts: 9,523
Default

Erudite Magician as your starting class.
Erudite has the highest starting INT of all the races & +5 MR
Magician is an excellent farming class that requires no gear.

Day 1, my bets are on Erudite Magicians to start farming plat and gear the fastest. They get their own private starting area and they have quick access to qeynos which has the bonkers exp gnoll fang quest.
As mentioned Erudite Magician requires no gear to level. There wont be tons of items on the market in the first week of green. So you'll have this advantage over every other race/class in norrath.
You can focus on playing the game instead of fighting over fire beetles when you pick an Erudite Magician.
__________________
  #12  
Old 10-04-2019, 07:12 AM
Tenlaar Tenlaar is offline
Fire Giant


Join Date: Feb 2013
Posts: 759
Default

If you plan on playing magician for the life of the server, you should roll a gnome. Period. Non-gnome magicians are sacrificing a hugely beneficial ability from Kunark on in exchange for an ultimately meaningless int boost.
  #13  
Old 10-04-2019, 07:24 AM
Chryorn Chryorn is offline
Aviak


Join Date: Feb 2018
Posts: 73
Default

Expect the first weeks to be chaotic. Lots of people everywhere. Most people will have a rough idea where to level. A lot of those people will have the same ideas. The obvious camps and level spots will be packed. The world is not that large and there are not many areas where almost naked low level chars can hunt.

In Classic on live it was not unusual that a full group killed 2 mobs every 7 minutes. The 2 treants in Southern Karana for example. Aviak Town was surrounded by 6 to 8 groups. - On a server with around 2000 players during prime time. LGuk had around 100 people in it. - 1 group camping 1 room. Hoping to catch a roamer from time to time. The comparatively slow pace of a full server might be enough to make people give up, even when the chaotic starting days are over.

I expect a lot of drama. I expect that a lot of people will decide to log off again instead of enduring it. It will be helpful to have a high tolerance for frustration and a masochistic streak.
I don't know if there will be really the 4000 to 5000 players as expected by some of the posters here, but no matter how many players there will be, the zones are not created to handle that. What is your favorite newbie zone? Imagine to hunt there together with 200 other people. [You must be logged in to view images. Log in or Register.]
  #14  
Old 10-04-2019, 07:43 AM
kjs86z kjs86z is offline
Banned


Join Date: Dec 2015
Location: St. Pete, FL
Posts: 1,541
Default

Roll a money making class and create that iksar monk day 1 of kunark w/ a full set of gear ready to go.
  #15  
Old 10-04-2019, 08:34 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,688
Default

Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
Erudite Magician as your starting class.
Erudite has the highest starting INT of all the races & +5 MR
Magician is an excellent farming class that requires no gear.

Day 1, my bets are on Erudite Magicians to start farming plat and gear the fastest. They get their own private starting area and they have quick access to qeynos which has the bonkers exp gnoll fang quest.
As mentioned Erudite Magician requires no gear to level. There wont be tons of items on the market in the first week of green. So you'll have this advantage over every other race/class in norrath.
You can focus on playing the game instead of fighting over fire beetles when you pick an Erudite Magician.
This brings us to another point; when rolling a toon always check it has at least 75 agility.

The avoidance bonus you get for having 75+ agility is a huge leap over that for less. Even 70-74 will have you taking a tremendous number of extra hits.
Quote:
Originally Posted by Tenlaar [You must be logged in to view images. Log in or Register.]
If you plan on playing magician for the life of the server, you should roll a gnome. Period. Non-gnome magicians are sacrificing a hugely beneficial ability from Kunark on in exchange for an ultimately meaningless int boost.
Is this in reference to gnomes being able to push an Eye of Zomm through a wall into dead space, making the Eye pop up at the entrance / safe point of a zone, making it easier to invite extra players to a group for Call of the Hero? (in addition to them being able to clip their vision through walls).

Quote:
Originally Posted by kjs86z [You must be logged in to view images. Log in or Register.]
Roll a money making class and create that iksar monk day 1 of kunark w/ a full set of gear ready to go.

Realistically 'full set of gear' won't be available day 1. There is a good chance for a Wu's Quivering Staff though, which honestly is like 80% of what you will need.
  #16  
Old 10-04-2019, 08:55 AM
Hoppkins_Wytchfinder Hoppkins_Wytchfinder is offline
Fire Giant

Hoppkins_Wytchfinder's Avatar

Join Date: Sep 2019
Posts: 508
Default

Man i forgot about the treants. Masses of copper/silver which you end up paying someone else to take to the bank for a cut [You must be logged in to view images. Log in or Register.]
  #17  
Old 10-04-2019, 10:57 AM
Tenlaar Tenlaar is offline
Fire Giant


Join Date: Feb 2013
Posts: 759
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Is this in reference to gnomes being able to push an Eye of Zomm through a wall into dead space, making the Eye pop up at the entrance / safe point of a zone, making it easier to invite extra players to a group for Call of the Hero? (in addition to them being able to clip their vision through walls).
Yup.
  #18  
Old 10-04-2019, 11:02 AM
bum3 bum3 is offline
Sarnak


Join Date: Mar 2015
Location: Fort Smith, AR
Posts: 402
Default

Haha yeah. People used to line up along the wall for treant groups.
  #19  
Old 10-04-2019, 11:03 AM
soronil soronil is offline
Sarnak


Join Date: Aug 2013
Posts: 475
Default

Quote:
Originally Posted by TheCowSays [You must be logged in to view images. Log in or Register.]
Monk will level about 20% shower than your druid.

I also think monks got a big boost in Kunark (dropping Nov2020)
Make some money with your Druid. Twink your monk next fall [You must be logged in to view images. Log in or Register.]
This is NOT how it works, People just keep spreading misinformation

If you have a well balanced 5 man group and the difference is adding a monk or a druid, and the group kills at the exact same rate, it will level around ~3% slower with the monk, because the total exp needed by the group will be ~3% higher. This depends on a few factors, including the exp penalties of the other players (no doubt some casters and likely a hybrid or two)

Soloing? Yes you can take the exp penalty at face value, but soloing will not be the best exp for a monk anyway.
  #20  
Old 10-04-2019, 11:10 AM
bigjeff100 bigjeff100 is offline
Banned


Join Date: Apr 2016
Posts: 1,539
Default

+1 to play what you want, just have fun man!
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:06 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.