Quote:
Originally Posted by Donkey Hotay
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I was assuming this breakdown was true, which has the group needing 8% more kills (31) and guesses that to be an hour at CE, which sounded reasonable to me in bronze with a PGT or what-have-you. Perhaps the example was limited to specifically hell levels though, where I admit to confusion (the Mechanics page denotes 30 as a double hell level but lists the same modifier as 31-34).
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I was confused by this chart as well. Once the hell modifier increases (1.0 to 1.1 in the case of lvl 29 to 30) thats the double hell, but after the modifier stays with the 1.1 continually that is the "new normal" if you will.... until it then jumps up to 1.2 for 35 where it repeats the cycle until the 50s, where every level becomes harder by the same degree but now its a different degree..... and then you see 51 the 54 and 59 modifiers jump in a different rate than the "normal" which constitutes double hell again. It's confusing for sure.