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Old 08-13-2019, 11:03 PM
Videri Videri is offline
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The staff have so many tough decisions to make on these things. But hey, if ducking (or sitting) doesn't instantly cancel spells, you can do what we used to do on Red: start casting, sit for a med tick, and stand before the spell completes. It's nice on Complete Healing. Duck canceling spells has pros and cons. It's kind of a trade-off.
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Old 08-14-2019, 12:07 AM
Nuggie Nuggie is offline
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I think the decision has already been made and implemented in the auto roll-out patches for green.
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Old 08-14-2019, 09:29 AM
Troxx Troxx is offline
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Quote:
Originally Posted by Videri [You must be logged in to view images. Log in or Register.]
The staff have so many tough decisions to make on these things. But hey, if ducking (or sitting) doesn't instantly cancel spells, you can do what we used to do on Red: start casting, sit for a med tick, and stand before the spell completes. It's nice on Complete Healing. Duck canceling spells has pros and cons. It's kind of a trade-off.
I’d be on board for this change if classic. The downside is obvious but apparently so is the upside. Imagine being able to continuously Med during longer cast time spells with proper timing. Being a cleric in particular would be a bit more complex as you are locked down when you choose to complete heal but can manage to get in 1-2 ticks that would otherwise be lost. Charming would carry more potential risk as a healer ducking for a fast patch heal would be impossible.
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