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Old 07-27-2019, 12:06 PM
Snaggles Snaggles is offline
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Join Date: Jul 2011
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The best way for a rogue to solo is to get the best gear possible (duh), fight in the highest ZEM zones possible, bum buffs from higher players, and pay for rezzes when you inevitably die. Don’t die in obscure places and hope an epic cleric will stroll by or be willing to do so without a healthy bribe.

Even without a fungi you can do this in HHK sneaking around killing low blues or xp greens. Occasionally duoing up for like bards or nobles. Mid 50’s unless you have great gear this will get pretty dodgy though since mobs in general (let alone in HHK) become scarce and hit much harder. Luck with a locustlure procs and having root nets/sow pots for unlucky attempts would be advised.

I enjoyed poison with my rogue on live. However, unless you spend days farming or find a sadist who did supply of mats is the bottleneck. It’s more of a novelty or situational boost than reliable damage. Hell...single dose pots for backpack management alone would make me buy shaman DS ones instead.
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Old 07-28-2019, 01:43 PM
7thGate 7thGate is offline
Sarnak


Join Date: Dec 2015
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I enjoyed poison with my rogue on live. However, unless you spend days farming or find a sadist who did supply of mats is the bottleneck. It’s more of a novelty or situational boost than reliable damage. Hell...single dose pots for backpack management alone would make me buy shaman DS ones instead.
For XP soloing, you're basically only going to want to use spine break, and you're going to want to build it in the field. Don't carry the poisons, carry the materials, and a 10 slot pack holds 50 doses. Spine Break uses all store bought ingredients, and slow is the best effect for soloing anyway.

For special purpose soloing, where you're trying to kill a single hard non-summoning target and have time and space to work with, you want Spirit of Sloth, because again it is entirely store bought, and also the strongest/longest lasting snare. You can then bow kite/melee and bind wounds kite/additional DoT kite/whatever to eventually kill the target.
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