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Old 05-18-2019, 04:13 AM
Vianna Vianna is offline
Sarnak


Join Date: Aug 2012
Posts: 348
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Again to clarify to DMN Fail. Both Players and NPC have server ticks. When a player zones their tick resets. When an NPC spawns it's tick starts. These ticks generally line up within 1 or 2 seconds of each other. A way to test a Mobs tick is to stand in front of it and when it aggroes you that is the start of it's tick. You can time this with your own tick to have 6 full seconds of a mob not aggroing you. Without finding the NPC's tick you usually have anywhere from 4 to 6 seconds based off your player tick to not aggro a mob.

Sometimes, very rarely their is a wider gap between the 2. All you have to do beforehand though is like I said. Stand in aggro range or send an eye at the mob to find it's tick which is when it aggros. Packets are sent yes. Those packets are all based on the EQ tick that players and NPC's have. Welcome to Everquest.
 


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