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#12
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I would love a racial PvP server (I played on Tallon Zek Kunark to PoP) but but with some balance changes from classic, imo. There would also need to be a mechanism to stop cross-racial (especially light + dark races) guilds from dominating the server (see: Pandemonium guild from Tallon Zek). The gear and progression that was opened up for those guilds made it very difficult to have balanced guild vs guild PvP as one guild just entirely dominated the rest because they were not following racial pvp rules and could progress faster through raid content than the other guilds. Another problem in classic was that PvP was not well balanced (casters, druids especially, dominated). Although I havent played on Red to know to what degree PvP has been balanced. Maybe these issues have been and will be addressed? However, by far the best thing about Tallon Zek was the dynamic that PvP brought to end-game raiding. By far one of the best aspects of racial PvP servers was having to actually fight another guild for the ability to kill a raid mob). And even at the micro level, to fight another player over a camp or for the ability to level in a dungeon (you had many evil and non=evil leveling areas). I was in an Iksar only guild (Ancient Blood) which did weekly PvP raids into LoIO, which was an absolute blast and led to some extremely fun battles. It really broke the monotony of the xp grind and brings a whole new dynamic to the game. If green were made racial PvP with better/additional balance than classic, I would be there in a heartbeat. | |||
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Last edited by walfreyydo; 04-29-2019 at 11:33 AM..
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