Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 04-22-2019, 02:08 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,782
Default

Quote:
Originally Posted by White_knight [You must be logged in to view images. Log in or Register.]
I think you're missing the entire point: so let me explain in Layman's terms:

The point isn't just to have a larger mana pool, it's to have a larger mana pool to be expended when needed.

i.e sacrificing a potential larger mana pool for what essentially would be a small bump in tanking capacity. That 1400 AC is useless when you're OOM because you have 2k mana pool, and your healer is OOM. The difference between having 1200ac and 1400 ac on a normal tiered dungeon mobs isn't going to send your healer bust on mana.

Having a larger mana pool ALSO extends the duration you can stay in the fight when it's quite mana intensive, i.e chanter dies, and you have 6 mobs in camp and you're rooting and poping off heals to keep everyone topped off while tanking.

Now do you see the point?





It's a good question.

You're not looking at an massive difference in damage reduction from 1200ac - 1400 ac on normal tiered mobs, it's not a 700ac -1200ac type comparison.

Ultimately a larger mana pooled Paladin would benefit the SHM/PAL/MNK trio way more than a high AC Paladin as you'd be burning more mana CCing, and stunning mobs till they are slowed to reduce incoming damage taken.

Mana regen is a problem, always will be for Knights who burn through mana, but regardless of the how much mana you have there will always be a period where you arse is on the ground medding, or you're relying on candy buffs to get that blue bar back up.
I'm not missing the point; you're missing the point. The larger mana pool is a one trick pony, unless each time you dip into that extra mana you are willing to spend extra time medding just to regain that surplus.

My suggested path for if the enchanter dies: just soothe everything then cover the cleric on heals while she gets everything atoned.

To be honest I find your advice conflicting. On one hand, you say a paladin should be an active user of spells (which increasing mana pool doesn't even help), but now you are saying the mana pool is for emergency situations where depth of pool is more important than regen... Which is it? Because if you are spurging out your mana in general play you might not have it in an emergency.

You criticise other knights for doing the minimum expenditure to keep aggro; have you considered this is a strategy to keep mana at 97% so it is available when they really need it?
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:05 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.