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  #1  
Old 03-11-2010, 04:42 PM
Rael Rael is offline
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Originally Posted by Taminy [You must be logged in to view images. Log in or Register.]
Much of this is dependent on the devs actually completing Kunark.

There is still a lot of work to do.
I might be wrong, but isn't Kunark already done on other eqemu servers? Ie PEQ, VZTZ... is there really any need to 'redo' in for p99?
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Old 03-11-2010, 04:58 PM
Ferok Ferok is offline
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Originally Posted by Rael [You must be logged in to view images. Log in or Register.]
I might be wrong, but isn't Kunark already done on other eqemu servers? Ie PEQ, VZTZ... is there really any need to 'redo' in for p99?
Yes, because Verant (and other servers) have changed it quite a bit since it's release. Case and point: Chardok. There's others I'm sure, but I didn't play Kunark when it was released so I'm not sure. That's just the easiest example.
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Old 03-11-2010, 08:35 PM
Swindle Swindle is offline
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Last time I played on EQlive the "good" outpost in Firona Vie was taken over by Inkies and the Wood Elves and High Elves were banished to some nearby ruins by the Drolvarg caves. Like Chardok, that will need re-doing.
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Old 03-12-2010, 02:50 PM
Rael Rael is offline
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Originally Posted by Ferok [You must be logged in to view images. Log in or Register.]
Yes, because Verant (and other servers) have changed it quite a bit since it's release. Case and point: Chardok. There's others I'm sure, but I didn't play Kunark when it was released so I'm not sure. That's just the easiest example.
But 90% of the spawns, items, quests etc will be the same so can just be ported across from PEQ. People are talking like they're gonna have to recode every quest in perl and determine every mob's spawnpoint, which shouldn't be needed if the other eqemu projects share that info.
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Old 03-12-2010, 03:34 PM
Ferok Ferok is offline
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Originally Posted by Rael [You must be logged in to view images. Log in or Register.]
But 90% of the spawns, items, quests etc will be the same so can just be ported across from PEQ. People are talking like they're gonna have to recode every quest in perl and determine every mob's spawnpoint, which shouldn't be needed if the other eqemu projects share that info.
Assuming the 90% figure is accurate, don't assume that 10% of Kunark is some trivial amount of content.

There's also the project unto itself of determining what changed since then, and when, where, and how. Also not trivial, especially considering PEQ is known to contain quite a bit of custom content. Identifying that should be a little easier, but what do I know.

Further, I imagine that the Kunark stuff will only get looked into heavily once most of the issues with "classic" are worked out. I don't know whether the devs have already started in with Kunark, but it wouldn't surprise me if they hadn't.
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Old 03-12-2010, 03:37 PM
Alawen Everywhere Alawen Everywhere is offline
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Quote:
Originally Posted by Rael [You must be logged in to view images. Log in or Register.]
But 90% of the spawns, items, quests etc will be the same so can just be ported across from PEQ. People are talking like they're gonna have to recode every quest in perl and determine every mob's spawnpoint, which shouldn't be needed if the other eqemu projects share that info.
Nice attempt to trivialize the effort involved by completely making up a statistic with no apparent familiarity with the project whatsoever. This game is free for us to play. Some respect and gratitude seem like the least we can return.
  #7  
Old 03-12-2010, 05:15 PM
Anon Anon is offline
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Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
Nice attempt to trivialize the effort involved by completely making up a statistic with no apparent familiarity with the project whatsoever. This game is free for us to play. Some respect and gratitude seem like the least we can return.
Why do you guys have to be such dicks to eath other all the time? It seems like a lot of you guys jump at any chance to show someone up, flame them, flash your uber 1337 eq knowledge, and just generally use any opportunity to make your pathetic selves feel better by putting someone else down. You play a fucking decade+ old mmorpg and a lot of you derive way too much self importance from it. I feel sorry for a lot of you, you know who you are.
  #8  
Old 03-12-2010, 05:17 PM
Morfnblorsh Morfnblorsh is offline
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Well, possibly, because someone made a wildly unreasonable claim and needed to be educated. Rudeness begets rudeness I suppose.
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Old 03-12-2010, 05:32 PM
Anon Anon is offline
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Originally Posted by Morfnblorsh [You must be logged in to view images. Log in or Register.]
Well, possibly, because someone made a wildly unreasonable claim and needed to be educated. Rudeness begets rudeness I suppose.
I didn't see anything rude about that post about 90% of kunark or some shit. So fucking what the guy didnt know what he was talking about, is this a reason for all the internet tough guy EQ nerds to come out of the woodwork to flame someone? There's a lot of cool people here and then there's a percentage of you who should go die in the gas chamber right now.

If this doesn't describe you, then don't be all butthurt, and just move along, nothing to see here.
Last edited by Anon; 03-12-2010 at 05:36 PM..
  #10  
Old 03-12-2010, 05:17 PM
Ferok Ferok is offline
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Quote:
Originally Posted by Anon [You must be logged in to view images. Log in or Register.]
Why do you guys have to be such dicks to eath other all the time? It seems like a lot of you guys jump at any chance to show someone up, flame them, flash your uber 1337 eq knowledge, and just generally use any opportunity to make your pathetic selves feel better by putting someone else down. You play a fucking decade+ old mmorpg and a lot of you derive way too much self importance from it. I feel sorry for a lot of you, you know who you are.
Says the guy so cowardly that he'd create an account named "Anon"? Biting words pal.
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