![]() |
|
|
|
#1
|
|||
|
One last consideration that's missing here is the fact that proc hate scales based on mob HP. Raid mobs have tons of HP.
If I get a stun proc (400 aggro) on a mob with 32k HP, it generates more than 400 aggro. It's (400 * C * 32,000), where C is some constant scaling factor. In that light, for mobs with very high HP, you can effectively discount aggro from the direct damage component of procs I would think, as I believe it is added on separately and does not scale up with mob hp. That would change how these various weapons rank in terms of one another, to the point where for mobs with high HP, the effectiveness of a weapon's hate generation takes this order of precedence: 1. Scaling proc hate (400 * C * HP) 2. White damage hate 3. DD / recurring DoT hate | ||
|
|
|||
|
#3
|
||||
|
Quote:
This is what Haynar is working from. If it's not live already (I'm pretty sure it is) it will be in one of the next few patches: [You must be logged in to view images. Log in or Register.] I was a little off actually. Hate = 1/15 * mob HP, min=25 max=1200 | |||
|
Last edited by Dolalin; 04-15-2019 at 10:40 AM..
|
|
|||
![]() |
|
|