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  #1  
Old 04-06-2019, 06:48 PM
loramin loramin is offline
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Originally Posted by Kazik [You must be logged in to view images. Log in or Register.]
The point of the server isn’t to give everyone BiS pixels, it’s to have a server as close to classic as possible.

Guess what? Casual players not having BiS gear is as classic as it gets.
Classic had what, three guilds max in ToV? And ToV loot was good for what, a year? Before it was replaced with much better Luclin loot, making ToV irrelevant.

Per Braknar himself there are sometimes eight guilds in ToV on P99:

Quote:
[1:23 PM] Braknar: Has there ever been 8 guilds competing for ToV?

[1:24 PM] Braknar: Have you been online to watch the shit show that ensues?
And on top of all that, I don't remember first to engage messages, coth races, or any of the other B.S. that is completely unclassic but taken as a sacred part of the raid scene here.

But really, none of that has anything to do with what I'm saying. I'm not saying give BIS gear to whoever wants it, I'm saying let anyone capable of killing the dragons that drop BIS gear have a shot at killing them (ie. let people play the game we're all here to play, and let the game decide who gets what loot). After all, this is an emulated nostalgia server, and we're all here to relive our dreams of killing dragons together, right?

So try again. The current scene is so far from classic it's embarrassing that anyone even tries to use "classic" as an excuse for preserving it.

EDIT: Changed a word to "B.S." because I forgot I wasn't in RnF.
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Last edited by loramin; 04-06-2019 at 06:57 PM..
  #2  
Old 04-08-2019, 08:27 AM
derpcake2 derpcake2 is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Classic had what, three guilds max in ToV? And ToV loot was good for what, a year? Before it was replaced with much better Luclin loot, making ToV irrelevant.
Classic had 3 guilds in ToV since those 3 guilds blocked everyone else from getting the gear and keys to get into ToV.

If you aren't shitting on other guilds in the Velious era and you aren't being shat on, its not classic.

They didn't come up with instance for no reason.
  #3  
Old 04-08-2019, 11:58 AM
loramin loramin is offline
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Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
Classic had 3 guilds in ToV since those 3 guilds blocked everyone else from getting the gear and keys to get into ToV.

If you aren't shitting on other guilds in the Velious era and you aren't being shat on, its not classic.
Man P99 has completely replaced your memories of what live was like hasn't it? To be fair, it's done that to me too with things: it's so like the original it's easy for it to happen.

Live had only a tiny fraction of the server raiding compared to P99. We had SEVEN. YEARS. OF KUNARK. Live had literally less than a year. Even in raid guilds, many members weren't even 60 yet.

There were only three guilds in ToV because only three guilds had enough players to raid ToV. It had absolutely nothing to do with guilds actively blocking other guilds. And not even every server had three guilds in ToV!
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Last edited by loramin; 04-08-2019 at 12:04 PM..
  #4  
Old 04-08-2019, 01:48 PM
derpcake2 derpcake2 is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
There were only three guilds in ToV because only three guilds had enough players to raid ToV. It had absolutely nothing to do with guilds actively blocking other guilds. And not even every server had three guilds in ToV!
It absolutely wasn't a player shortage, servers used to show population back then.

Its just that non-hardcore players hadn't even heard of ToV. EQ was still gaining players back then, during velious peak most of the casuals were discovering Kunark.
  #5  
Old 04-08-2019, 02:02 PM
loramin loramin is offline
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Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
It absolutely wasn't a player shortage, servers used to show population back then.

Its just that non-hardcore players hadn't even heard of ToV. EQ was still gaining players back then, during velious peak most of the casuals were discovering Kunark.
There were similar overall population numbers yes, but that's where the similarity ends. Again, during the Velious era many live players didn't even have a single level 60 character (even some in raid guilds!) They certainly didn't all have BiS Kunark gear, or anything close, when Velious arrived.

Here players regularly have multiple level 60s, and even on day one of Velious's release many of those 60s were decked out in full BiS Kunark gear. Even if not, they were still massively over-geared (and again, over-leveled) relative to live.

And that was before the massively unclassic two plus-years of Velious here!

The simple truth is that Blue is, by design, extremely unclassic in this regard. Blue's goal is not to recreate classic EverQuest: it's to let the devs beta test their work for the "real" classic EverQuest server, Green.

But of course that leaves the question of "well we have literally hundreds more raid-capable people here than we ever did on live, so how do we handle it?" There are plenty of arguments about that elsewhere, so I won't go into it, but the one thing I will say is that any solution will have to be an unclassic one*, because our situation is nothing like it was on the classic live servers.

* Or at least a semi-unclassic one: rotations were practiced on live during the classic era, but only on some servers, and generally only on content that was considered "old". For instance, on my server, Bristlebane, Vox and Naggy were rotated at the end of Luclin/start of PoP, so like 2-3 years after they were first released. You could make the case that the ToV dragons have lived here about that long, or you could make the case that we've never gone to Luclin so it would never be classic to rotate anything. But my point is rotations are clearly "semi-classic", and that's the closest to classic any solution will get.


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Quote:
Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
Lets not slander Braknar by naming him alongside Sirken.
If you read the logs, Braknar and Sirken together tried to bring rotations to P99. That's what was being referred to I believe.
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Last edited by loramin; 04-08-2019 at 02:18 PM..
  #6  
Old 04-12-2019, 01:37 PM
JDFriend99 JDFriend99 is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
There were similar overall population numbers yes, but that's where the similarity ends. Again, during the Velious era many live players didn't even have a single level 60 character (even some in raid guilds!) They certainly didn't all have BiS Kunark gear, or anything close, when Velious arrived.

Here players regularly have multiple level 60s, and even on day one of Velious's release many of those 60s were decked out in full BiS Kunark gear. Even if not, they were still massively over-geared (and again, over-leveled) relative to live.

And that was before the massively unclassic two plus-years of Velious here!

The simple truth is that Blue is, by design, extremely unclassic in this regard. Blue's goal is not to recreate classic EverQuest: it's to let the devs beta test their work for the "real" classic EverQuest server, Green.

But of course that leaves the question of "well we have literally hundreds more raid-capable people here than we ever did on live, so how do we handle it?" There are plenty of arguments about that elsewhere, so I won't go into it, but the one thing I will say is that any solution will have to be an unclassic one*, because our situation is nothing like it was on the classic live servers.

* Or at least a semi-unclassic one: rotations were practiced on live during the classic era, but only on some servers, and generally only on content that was considered "old". For instance, on my server, Bristlebane, Vox and Naggy were rotated at the end of Luclin/start of PoP, so like 2-3 years after they were first released. You could make the case that the ToV dragons have lived here about that long, or you could make the case that we've never gone to Luclin so it would never be classic to rotate anything. But my point is rotations are clearly "semi-classic", and that's the closest to classic any solution will get.


P.S.



If you read the logs, Braknar and Sirken together tried to bring rotations to P99. That's what was being referred to I believe.
Loramin old friend, the dog is dead as is our home. Time we try something different bud. Let's give them the hell they ask for.

You're a stellar player and member online. Done nothing but good for folks,, they don't even deserve your time posting. Let's play till its shuts off and dish out exactly what they deserve. End game
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  #7  
Old 04-12-2019, 02:03 PM
loramin loramin is offline
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Originally Posted by JDFriend99 [You must be logged in to view images. Log in or Register.]
Loramin old friend, the dog is dead as is our home. Time we try something different bud. Let's give them the hell they ask for.

You're a stellar player and member online. Done nothing but good for folks,, they don't even deserve your time posting. Let's play till its shuts off and dish out exactly what they deserve. End game
Maybe it will take until I reach nine years here myself, but for now I still have hope and optimism. Things do get better here, they just take time [You must be logged in to view images. Log in or Register.]
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