![]() |
|
#211
|
||||
|
Quote:
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
|
|
||||
|
#212
|
||||
|
Quote:
Fundamentally, AM pushes the envelope and rules more than any other guild. In the absence of a real GM to actually draw the line on rules interpretations, this will only get worse. Just ask AG’s leadership about it. | |||
|
|
||||
|
#213
|
|||
|
Remove recharging from the game and root ToV mobs. It really is that simple
__________________
| ||
|
|
|||
|
#214
|
||||||
|
Quote:
Quote:
__________________
Quote:
| |||||
|
|
||||||
|
#215
|
||||
|
Quote:
Although I'd say call of the zero be best on all velious end game + VP dragons. Delay initial summon by something like 2-3 ticks to allow for pulling to camp, but then it's on.
__________________
Wedar - Level 60 Grandmaster (Retired)
| |||
|
|
||||
|
#216
|
|||
|
How much are people actually enjoying these 350 people lag-infested sprints to Kael, fear and ToV? Of course you do probably get a good rush when you actually get the mob. It would be pretty nice if you could enjoy it at the same time without getting another raid force pulling another boss to within 5 metres of you.
What would a potential rotation look like? | ||
|
|
|||
|
#217
|
|||
|
What would a potential rotation look like?
NToV, WToV, VP, Fear. Crushbone? Places where there's a decent concentration of bosses. Kael is tricky with the different respawn timers. A time limit of max. 24 h after 1st respawn to clear before another force can come in and take. | ||
|
|
|||
|
#218
|
|||||
|
Quote:
__________________
Quote:
| ||||
|
|
|||||
|
#219
|
|||
|
who are omni
__________________
~ Proud member of <Kittens Who Say Meow> ~
| ||
|
|
|||
|
#220
|
||||
|
Quote:
| |||
|
|
||||
![]() |
|
|