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#1
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Quote:
Nobodies (your words [You must be logged in to view images. Log in or Register.]) are entitled to their opinion to. So as a nobody on this server, ask yourself: do you think you should have to join a guild where people use artificial mechanisms (eg. CoH ducking) to "compete" in ways that never were practiced on live servers, or do you think any guild capable of killing dragons should have a chance to? Which server would you prefer to play on?
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#2
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Quote:
In the grand scheme the players and community decide what the end game scene is like(without GM interference). Unless you can get all major guild leaders to approve and agree "rotations" is what's best for everyone the current rule-set seems reasonable. If a guild is capable of killing a dragon .. my answer is: Yes! they should have an equal chance too(in some form or fashion). Which as of now.. It is (un-classic as you state it) where you'd require 2 CoTH mages properly parked at X,Y,Z targets and a capable pull team / raid force ready to engage during a 16 hr window... I would continue to play on P99 and roll new chars to experience classic EQ at it's best until I get bored AF. I believe those that want to see end game content should go through all the heartache and pain (Acquiring Dkp, Tracking Dkp, Dealing with Guild Drama, Winning a /random, All the good stuff that sets this server apart from other servers) that's required to see dank gear is the best raid system overall for everyone on Project 1999 because the current agreed upon mechanics -no instances- doesn't allow it any other way.. | |||
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