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#1
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#2
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#3
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Please, stop just saying things as if they're self-evidently true: make an honest argument. I keep trying to help you: Quote:
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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#4
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But you still have to kill the dragons , that's hard right ? Well no, this content was defeated instantly when it came out (on p99) . So when the dragon is a glorified pinata, the guild vs guild competition is what makes the loot valuable. There is a challenge associated with it. Rotations remove the challenge and just leave you with the (what I think many would consider) tedious part of raiding is. Its kindof hard to respond to this thread because I really dont think the topic is deep enough to warrant a huge discussion but I'm trying my best to give you an "honest" arguement. | |||
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#5
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I believe gold-dkp runs is the best raid system overall for everyone on Project 1999 because I have a lot of gold
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#6
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#7
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Let's do a rotation.
AoW is gateway mob. | ||
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#8
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OF COURSE it should take time and effort to obtain top equipment. But nothing about rotations changes that: you still have to kill the dragons! As far as EverQuest, the actual game we are all here to play, is concerned, everyone still has to "put in the work" to get the treasure by killing the dragons, regardless of the system that allocates the dragons. Furthermore, for all your claims about the "time and effort" put in, the vast majority of members of the top guilds don't have to put in that time and effort. Yes the trackers have to stare at nothing for hours, and a few other members have to put in effort, but 95% or so of the guild is putting in no more effort than anyone else on the server ... so why is it better to have a server where only they get to kill the dragons?
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#9
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Tracking it and pulling it before another guild does is the hard part. If I just show up ... and kill the dragon (on my turn) .... then I'm just waiting till the item.i want drops. Maybe this week im a warm body just pressing 1 to heal the tank and maybe next week im tracking for 10hrs to fill roles. | |||
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#10
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I think you seriously don't get what makes the upper echelon of raiders sign in every week. If you want mobs that you can login and just kill TLP and P2002 both will let you do that. You try to justify that instances != rotations but they effectively are (you are 100% going to get a shot at every mob in the zone) if you want to kill TOV loramin, join an actual competitive raiding guild (AG CORE AM), or put in a HUGE amount of effort to get the tools necessary to make anonymous competitive. | |||
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