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Old 03-08-2019, 06:01 PM
Erati Erati is offline
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Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
If you're holding down mobs and maintaining a presence in a room, you are holding that room as a camp. If a rare 24 hour mob spawns in that room that you are holding, it should be yours. It would be a major encroachment for anyone else to come in that room and start killing as long as you are keeping things down in a time sensitive manner.
Thank you for furthering my point as you can “maintain” a presence on any of these self spawning mobs by standing at the spawn point and they will manifest eventually.

Sure I cannot kill the mob I want if I dont clear the room but isnt that the choice the players have to make when how to engage an encounter? Some encounters you pull somewhere some you fight where they spawn, its EQ you find your way to accomplish the goal.

Maintaining a presence should be related and coincide w the reasons that the mob you are “camping” spawns, not simply giving mob rights to whoever stood in the room first, mobs have spawn points. DS specific you can wait in her corner FD and be chatting entire window aka the entire 23.59 hours shes not alive, is that not being present?
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Old 03-08-2019, 06:03 PM
aaezil aaezil is offline
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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
Thank you for furthering my point as you can “maintain” a presence on any of these self spawning mobs by standing at the spawn point and they will manifest eventually.

Sure I cannot kill the mob I want if I dont clear the room but isnt that the choice the players have to make when how to engage an encounter? Some encounters you pull somewhere some you fight where they spawn, its EQ you find your way to accomplish the goal.

Maintaining a presence should be related and coincide w the reasons that the mob you are “camping” spawns, not simply giving mob rights to whoever stood in the room first, mobs have spawn points. DS specific you can wait in her corner FD and be chatting entire window aka the entire 23.59 hours shes not alive, is that not being present?

Again for the most mechanically similar mob in the game (lucan) just being fd in the room does not give you camp rights - belongs to the person clearing the room
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I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #3  
Old 03-08-2019, 06:07 PM
Erati Erati is offline
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Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
Again for the most mechanically similar mob in the game (lucan) just being fd in the room does not give you camp rights - belongs to the person clearing the room
Which is a recent change...using Lucan is a bad example see my post above.

I realize GMs recognize him as a camp now but I guess we need them to clarify all these other mobs too then amirite?
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Old 03-08-2019, 05:48 PM
Wonkie Wonkie is offline
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It's a 50k item, of course there will be competition
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Old 03-08-2019, 05:56 PM
aaezil aaezil is offline
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Argument for being a camp:
Same as lucan who is the most mechanically similar spawn in the game

Argument for not being a camp:
Scout roll? (Idk why you said that)
Badain ( 3 days with variance)
VT/VD (not mechanically similar - huge windows)

Sorry i tried but i just dont see the not a camp argument.
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Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
Last edited by aaezil; 03-08-2019 at 05:58 PM..
  #6  
Old 03-08-2019, 06:04 PM
Erati Erati is offline
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Quote:
Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
Argument for being a camp:
Same as lucan who is the most mechanically similar spawn in the game

Argument for not being a camp:
Scout roll? (Idk why you said that)
Badain ( 3 days with variance)
VT/VD (not mechanically similar - huge windows)

Sorry i tried but i just dont see the not a camp argument.
Lucan was not a camp tho so the simple fact that he is now randomly considered a camp does not mean in p99s history when he wasnt campable that he was killed invalidly. How a mob thats been handled as both fte and camp can be used as a reason for DS to be a camp is literally retarded.

Also your only reason that those others arent camps are due to window size? What? Scout spawns twice a day as does Phinigel, neither are camps.

Lets look at Stormfeather for a moment, currently is a camp however it wasnt initially. In fact Stormfeather at Velious release had an FTE message and was socked identical to Lodizal which is also not a camp. Stormfeather now is a camp w variance and a skip mechanic which basically throws out your “window being too long” reasons.
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Last edited by Erati; 03-08-2019 at 06:12 PM..
  #7  
Old 03-08-2019, 06:13 PM
aaezil aaezil is offline
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You are right - the rules are inconsentent and poorly presented/documented. Otherwise we wouldnt be having this stupid conversation that only a gm could tell you the answer to. Have fun with drusella petionquests p99!
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Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #8  
Old 03-08-2019, 06:15 PM
Erati Erati is offline
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Quote:
Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
You are right - the rules are inconsentent and poorly presented/documented. Otherwise we wouldnt be having this stupid conversation that only a gm could tell you the answer to. Have fun with drusella petionquests p99!
Ding ding ding, you have seen the light.
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  #9  
Old 03-08-2019, 06:29 PM
Erati Erati is offline
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One could even argue that clearing the golems in DS's room is simply just camping the stupid Mortiferous Protector and does not give you claim to Drusella as that would be camping two things at once. Typically when you are camping two mobs at once and someone shows up to lay claim to one of them, you are forced to choose which one of the mobs you want to relinquish as you cannot hold multiple camps at once.

https://wiki.project1999.com/Mortiferous_Protector

The problem with this is that the players do not want you to view the act of clearing the room as them camping two mobs ( Drusella and the MP ), they want the MP to be considered equal to the trash since his loot is not good ( druid boots ). Think about how Crypt in Sebilis plays out when a group clears in only to find a shaman soloing the Hierophant room only. They typically are forced to take the rest of the spawns leaving the Hierophant room alone, but if the shaman moves away from the room that group will most certainly pull the PH or named if its up.

So again, people are picking and choosing how the camp rules get applied and thats the inconsistency Im pointing out.

Happy Friday everyone.
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Last edited by Erati; 03-08-2019 at 06:32 PM..
  #10  
Old 03-08-2019, 07:22 PM
Teppler Teppler is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
One could even argue that clearing the golems in DS's room is simply just camping the stupid Mortiferous Protector and does not give you claim to Drusella as that would be camping two things at once. Typically when you are camping two mobs at once and someone shows up to lay claim to one of them, you are forced to choose which one of the mobs you want to relinquish as you cannot hold multiple camps at once.

https://wiki.project1999.com/Mortiferous_Protector

The problem with this is that the players do not want you to view the act of clearing the room as them camping two mobs ( Drusella and the MP ), they want the MP to be considered equal to the trash since his loot is not good ( druid boots ). Think about how Crypt in Sebilis plays out when a group clears in only to find a shaman soloing the Hierophant room only. They typically are forced to take the rest of the spawns leaving the Hierophant room alone, but if the shaman moves away from the room that group will most certainly pull the PH or named if its up.

So again, people are picking and choosing how the camp rules get applied and thats the inconsistency Im pointing out.

Happy Friday everyone.
Crypt has a special ruling on it like Captain in Karnors. If you are in LoS of the rooms of what you are killing, and you are keeping it down in a reasonable amount of time, it's camped.
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