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Old 05-10-2011, 02:14 PM
falkun falkun is offline
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Just because the stun fails, does not mean aggro is not generated. Stuns still generate a boatload of threat even if they are resisted/immune. Finally, what mobs are paladins tanking (read: not raid Main Targets) that are 55+ regularly?
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Old 05-10-2011, 02:21 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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Quote:
Originally Posted by falkun
Finally, what mobs are paladins tanking (read: not raid Main Targets) that are 55+ regularly?
Juggs
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Old 05-10-2011, 02:32 PM
falkun falkun is offline
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Originally Posted by Dumesh Uhl'Belk [You must be logged in to view images. Log in or Register.]
Juggs
So...1 camp in a game of hundreds (if not thousands) of camps. Also, the juggs still hate pallies that stun them, even if its immune. I fail to see the problem with stun aggro.

With regard to the original question, it is almost expected for a Paladin to tank with a 2H. The only reason to tank with a shield is for the extra AC. AC is underrated in most people's eyes. A Sarnak Battle shield is 25AC, which is quite a bit for a single piece.

However, in raids if you are just "lol-dps" then use a 2H, they typically have much better DPS (even though all paladin dps is laughable, welcome to bard-land!).
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Old 05-10-2011, 03:00 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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Quote:
Originally Posted by falkun
So...1 camp in a game of hundreds (if not thousands) of camps. Also, the juggs still hate pallies that stun them, even if its immune. I fail to see the problem with stun aggro.
never said paladins suck at tanking Juggs... merely providing info about 55+ mobs than are tanked outside a raid setting.
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Old 05-10-2011, 03:13 PM
falkun falkun is offline
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Originally Posted by Dumesh Uhl'Belk [You must be logged in to view images. Log in or Register.]
never said paladins suck at tanking Juggs... merely providing info about 55+ mobs than are tanked outside a raid setting.
Fair enough. The point of the question though was to express the opinion (fact?) that paladins are not instantly gimp at tanking targets above level 55 due to stun-immunity, and that even if it were an issue, it would not be relevant for 99% of the grouping game.
  #6  
Old 05-10-2011, 04:28 PM
Fromage Fromage is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Fair enough. The point of the question though was to express the opinion (fact?) that paladins are not instantly gimp at tanking targets above level 55 due to stun-immunity, and that even if it were an issue, it would not be relevant for 99% of the grouping game.
Yup, even stun immune mobs still get all pissy when you cast it on them.
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  #7  
Old 05-10-2011, 05:13 PM
Nagash Nagash is offline
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I never played a tank in any MMO and was wondering about stun's aggro generating capability as mobs above 55 are not affected by the paladin's and I understand they use it to generate most of their aggro. Glad to hear that the aggro is still generated despite resists/immunities.

Back in the day, I remember seeing some paladins main tanking raids (some sk also) and was wondering how they did it [You must be logged in to view images. Log in or Register.]

And about level 55+ camps, there might not be a lot in Kunark but the server will go up to Velious where we will see more (Kael for example). Ok, Velious won't be here for a while but it will be here at some point [You must be logged in to view images. Log in or Register.]

Nagash/Petitpas
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Old 05-11-2011, 08:01 AM
falkun falkun is offline
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Originally Posted by Nagash [You must be logged in to view images. Log in or Register.]
Back in the day, I remember seeing some paladins main tanking raids (some sk also) and was wondering how they did it [You must be logged in to view images. Log in or Register.]

And about level 55+ camps, there might not be a lot in Kunark but the server will go up to Velious where we will see more (Kael for example). Ok, Velious won't be here for a while but it will be here at some point [You must be logged in to view images. Log in or Register.]

Nagash/Petitpas
On your first question, "Back in the day" must have been later in the EQ lifetime. Even through Velious, raid content was "warrior or GTFO". Defensive discipline, which was exclusive to warriors, is an insurmountable advantage for warriors. Also, warriors are coded to have better HP scaling, their armor has higher innate AC (see Cobalt vs. Deepwater BPs), and I'm sure there are a few other innate benefits that tanks can elaborate on. I don't think it was until guilds were farming PoTime that they started letting knights MT for their increased aggro generation on farm content.

Velious also had a large end-game Giant population, which, if I remember correctly, is immune to stun regardless of level. So even if camps are fighting mobs under the 55th level, their pally tank could still be fighting stun-immune mobs.
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