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Old 03-04-2019, 01:30 AM
squarez squarez is offline
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Join Date: Sep 2014
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Personally, I think the whole point of the server is to give people an opportunity to go back at anytime and experience something as close to classic EQ as possible. That in mind, I think these are two possible solutions to these debates:

(preferred)
Implement something like 'seasonal' server (what green would be but reoccurring), with progression that dumps all characters to a 'legacy server' (like what blue is now) at the end of its timeline. Then starts the cycle all over again. *think Daybreak is not cool with this option

-OR-

(stopgap)
Implement some automated system to experience expired content (like warders and sleeper, maybe even nerfed items as well) over again. I mean if the server is never going to change or update and be a true untouched museum server, I don't see the issue in this for posterity purposes. There are all kinds problems with this solution and I still think the best way is the first option.
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