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  #1  
Old 02-05-2019, 02:33 AM
FatBalloon FatBalloon is offline
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This is an absolute abomination to the true spirit of EQ. I started playing a 20 year old game to experience, once again, a hardcore, dangerous single persistant world with rewarding gear and character progression. I have been weary trying to find this anywhere else and now what happens 2 months after I start playing a serious character on the server to experience the end game raid scene? Apparently, the ridiculous, whiny, instant gratification, lootboxing, pay to win, pay for cosmetics, can't compete, sissies that every other developer caters to have now invaded the only hardcore bastion left in gaming and convinced the moderators of the game to completely abandon the original principles of a single persistant world and turned the best raid zone ever created into essentially an instance where you can simply order your very own Vulak loot. Wipe 6 times in a row because you suck? I'm sorry, you do not deserve to have the warm graceful touch of Do'Vassir's Guantlets of Might upon your fingers. There are so many things wrong with this rotation it's literally insane. It is nothing but a total travesty and completely goes against everything EQ was meant to be.

What's next? You don't have to do CR's anymore?
  #2  
Old 02-05-2019, 02:57 AM
Shinko Shinko is offline
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Quote:
Originally Posted by FatBalloon [You must be logged in to view images. Log in or Register.]
This is an absolute abomination to the true spirit of EQ. I started playing a 20 year old game to experience, once again, a hardcore, dangerous single persistant world with rewarding gear and character progression. I have been weary trying to find this anywhere else and now what happens 2 months after I start playing a serious character on the server to experience the end game raid scene? Apparently, the ridiculous, whiny, instant gratification, lootboxing, pay to win, pay for cosmetics, can't compete, sissies that every other developer caters to have now invaded the only hardcore bastion left in gaming and convinced the moderators of the game to completely abandon the original principles of a single persistant world and turned the best raid zone ever created into essentially an instance where you can simply order your very own Vulak loot. Wipe 6 times in a row because you suck? I'm sorry, you do not deserve to have the warm graceful touch of Do'Vassir's Guantlets of Might upon your fingers. There are so many things wrong with this rotation it's literally insane. It is nothing but a total travesty and completely goes against everything EQ was meant to be.

What's next? You don't have to do CR's anymore?
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  #3  
Old 02-05-2019, 04:54 AM
Ezrick Ezrick is offline
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Quote:
Originally Posted by FatBalloon [You must be logged in to view images. Log in or Register.]
This is an absolute abomination to the true spirit of EQ. I started playing a 20 year old game to experience, once again, a hardcore, dangerous single persistant world with rewarding gear and character progression. I have been weary trying to find this anywhere else and now what happens 2 months after I start playing a serious character on the server to experience the end game raid scene? Apparently, the ridiculous, whiny, instant gratification, lootboxing, pay to win, pay for cosmetics, can't compete, sissies that every other developer caters to have now invaded the only hardcore bastion left in gaming and convinced the moderators of the game to completely abandon the original principles of a single persistant world and turned the best raid zone ever created into essentially an instance where you can simply order your very own Vulak loot. Wipe 6 times in a row because you suck? I'm sorry, you do not deserve to have the warm graceful touch of Do'Vassir's Guantlets of Might upon your fingers. There are so many things wrong with this rotation it's literally insane. It is nothing but a total travesty and completely goes against everything EQ was meant to be.

What's next? You don't have to do CR's anymore?
Wow! You really drank the cool-aid didn't you.

Raiding on P99 has absolutely nothing in common with live. Anyone who tells you this was the case was a ten-year-old with a level 18 l33t N3k0m@nz3r at the time. It is absolutely not true that guilds crawled all over each other in cut-throat competition to kill a mob.

If you zoned in to clear ToV there was a near 100% chance that your guild was the only one in the zone (maybe another guild was in HoT, no one did WToV). There simply weren't enough high level players at the time and the guilds that could do the content were very exclusive and level 60 only. They actually cooperated with each other. There are 200 times as many level 60 players on P99 as there were on a live server during the Velious era. Heck lower level players used to bitch constantly at Sony because "20 percent of the content is for 1% of the players." And it was true. On P99 70% of the players are trying to do that content.

It is absolutely true that WoW literally buried the original EQ in subscribers because literally everyone could raid. Those of us that did make the cut in EQ called it "EQ Lite" for many of the same reasons you list.

This idea that raiding was ultra competitive on Everquest live during it's original release is complete fiction. What P99 has become may appeal to some, but it certainly isn't the game being played in any way like it was ever intended.
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  #4  
Old 02-05-2019, 05:00 AM
White_knight White_knight is offline
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Quote:
Originally Posted by Ezrick [You must be logged in to view images. Log in or Register.]
Wow! You really drank the cool-aid didn't you.

Raiding on P99 has absolutely nothing in common with live. Anyone who tells you this was the case was a ten-year-old with a level 18 l33t N3k0m@nz3r at the time. It is absolutely not true that guilds crawled all over each other in cut-throat competition to kill a mob.

If you zoned in to clear ToV there was a near 100% chance that your guild was the only one in the zone (maybe another guild was in HoT, no one did WToV). There simply weren't enough high level players at the time and the guilds that could do the content were very exclusive and level 60 only. They actually cooperated with each other. There are 200 times as many level 60 players on P99 as there were on a live server during the Velious era. Heck lower level players used to bitch constantly at Sony because "20 percent of the content is for 1% of the players." And it was true. On P99 70% of the players are trying to do that content.

It is absolutely true that WoW literally buried the original EQ in subscribers because literally everyone could raid. Those of us that did make the cut in EQ called it "EQ Lite" for many of the same reasons you list.

This idea that raiding was ultra competitive on Everquest live during it's original release is complete fiction. What P99 has become may appeal to some, but it certainly isn't the game being played in any way like it was ever intended.
Can confirm on Xev I think there were 3 competitive raid guilds that did current era content. The rest were doing planes raids in luclin era. Of those 3 guilds 1 was considered uber as having your epic was a pre requirement to joining - so the rumour was. The other two just had lots of 60s.

People didnt know all the tricks known today either, nor had 6 level 60s one preparked outside each raid zone.
I remember my guild doing ToV entrance mobs for a chance at loot as their exploration in to ToV...I was 52 at the time!

Every 2nd toon didnt have their epic so rogue and monk dps was not pure adjusted as it is on the raid scene here.
  #5  
Old 02-05-2019, 07:48 AM
Mblake1981 Mblake1981 is offline
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Quote:
Originally Posted by Ezrick [You must be logged in to view images. Log in or Register.]
It is absolutely true that WoW literally buried the original EQ in subscribers because literally everyone could raid. Those of us that did make the cut in EQ called it "EQ Lite" for many of the same reasons you list.
I was in a small family guild on BB server, its true, unless you were in the three top guilds you didn't see anything. It's one of the reasons I wanted to come back to EQ, a second chance to see all I missed. Just recently got to see VP for the first time. WoW helped establish the idea of "if you buy the game and pay a sub fee, you should be able to raid." and this was backed up by the playerbase on messageboards "I bought the game I am entitled to see all of the content".

It didn't feel L33T/Uber in year 2000 terms.

Quote:
Originally Posted by Ezrick [You must be logged in to view images. Log in or Register.]
This idea that raiding was ultra competitive on Everquest live during it's original release is complete fiction. What P99 has become may appeal to some, but it certainly isn't the game being played in any way like it was ever intended.
I can't really speak on that from experience. I only remember Ring of Valor and Arch Overseers (decent guild names) getting into some drama a few times.

Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
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The only way to keep it L33T and tight like people remember is wiping the servers every 3-6 months. Release all three expansions at the same time and let the super dedicated get their server firsts, when most of us get 60 (because we are lame) then its time to wipe again, this will keep the L33T intact. I will not be playing because EQ requires that much time for a player like myself to get L33T, which defeats the purpose of L33T.

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  #6  
Old 02-05-2019, 08:20 AM
Arkanjil Arkanjil is offline
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It’s an interesting, bold move. We’ll see how it pans out. The raid scene was just getting interesting with Tempest all but gone and Core/BG and AG competing in TOV full time. It’s unfortunate we didn’t get to enjoy that competition longer. We actually got along quite well with Tempest out of the picture.

It’ll be interesting to see how many people leave the server due to this, especially when other servers, like Classic WoW, comes out. I’ll keep playing here, like I have since the server started, but hope I don’t have too many pals leave over this change.

I give this iteration of raid rules 6 months before it’s changed again for some other rule set.
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  #7  
Old 02-07-2019, 04:24 PM
Alanus Alanus is offline
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Quote:
Originally Posted by Ezrick [You must be logged in to view images. Log in or Register.]
Wow! You really drank the cool-aid didn't you.

Raiding on P99 has absolutely nothing in common with live. Anyone who tells you this was the case was a ten-year-old with a level 18 l33t N3k0m@nz3r at the time. It is absolutely not true that guilds crawled all over each other in cut-throat competition to kill a mob.

If you zoned in to clear ToV there was a near 100% chance that your guild was the only one in the zone (maybe another guild was in HoT, no one did WToV). There simply weren't enough high level players at the time and the guilds that could do the content were very exclusive and level 60 only. They actually cooperated with each other. There are 200 times as many level 60 players on P99 as there were on a live server during the Velious era. Heck lower level players used to bitch constantly at Sony because "20 percent of the content is for 1% of the players." And it was true. On P99 70% of the players are trying to do that content.

It is absolutely true that WoW literally buried the original EQ in subscribers because literally everyone could raid. Those of us that did make the cut in EQ called it "EQ Lite" for many of the same reasons you list.

This idea that raiding was ultra competitive on Everquest live during it's original release is complete fiction. What P99 has become may appeal to some, but it certainly isn't the game being played in any way like it was ever intended.
E'ci was somewhat cutthroat. If a mob was due and two or more guilds were tracking it, there was usually a race and shenanigans that followed. There was 3 western raiding forces and 2 Asian raiding forces during Velious.

If a raid force was already forming and pulling/buffing, it was usually respected. Patch day was totally fine, too, since there was plenty to do.
  #8  
Old 02-05-2019, 02:28 PM
Viscere Viscere is offline
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Quote:
Originally Posted by FatBalloon [You must be logged in to view images. Log in or Register.]
This is an absolute abomination to the true spirit of EQ. I started playing a 20 year old game to experience, once again, a hardcore, dangerous single persistant world with rewarding gear and character progression. I have been weary trying to find this anywhere else and now what happens 2 months after I start playing a serious character on the server to experience the end game raid scene? Apparently, the ridiculous, whiny, instant gratification, lootboxing, pay to win, pay for cosmetics, can't compete, sissies that every other developer caters to have now invaded the only hardcore bastion left in gaming and convinced the moderators of the game to completely abandon the original principles of a single persistant world and turned the best raid zone ever created into essentially an instance where you can simply order your very own Vulak loot. Wipe 6 times in a row because you suck? I'm sorry, you do not deserve to have the warm graceful touch of Do'Vassir's Guantlets of Might upon your fingers. There are so many things wrong with this rotation it's literally insane. It is nothing but a total travesty and completely goes against everything EQ was meant to be.

What's next? You don't have to do CR's anymore?
abomination is the word.

Only trolls like this update
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  #9  
Old 02-05-2019, 02:47 PM
turbosilk turbosilk is offline
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Great fix to the game for people who have productive lives vs keeping a bat phone handy 24/7and standing around for hours (not classic, not fun).

People had countless chances to show they could get along competitively (play nice policy) without CS intervention. Obviously can't be done.

PS pulling everything to zone in not in the spirit of the game. Diminishes the spirit of the game and people don't get to dungeon crawl and actually see the game.
  #10  
Old 02-05-2019, 02:54 PM
Hotel Hotel is offline
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Quote:
Originally Posted by turbosilk [You must be logged in to view images. Log in or Register.]
Great fix to the game for people who have productive lives vs keeping a bat phone handy 24/7and standing around for hours (not classic, not fun).

People had countless chances to show they could get along competitively (play nice policy) without CS intervention. Obviously can't be done.

PS pulling everything to zone in not in the spirit of the game. Diminishes the spirit of the game and people don't get to dungeon crawl and actually see the game.
Sorry your gear sucks bro
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