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Old 05-07-2011, 08:28 AM
Torven Torven is offline
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Ok so, I'm a 60 druid and I'll give my two cents.

Druids are not primary healers after like level 40. CH is essentially the only tank heal late game. Basically if my friends give me charity by grouping me, my sole job is to cast every non-CH heal on non-tanks so the cleric does not have to waste mana on non-CH heals to eliminate downtime. DDs and dots are way too expensive in this game (for any class) to be a form of viable DPS.

If you want to play a druid at the higher levels, learn how to charm and quad kite, because finding groups will be difficult. If you don't intend to play one to a high level, then go nuts.

Essentially I made a druid to help my friends out by porting them and powerleveling them. Druids are also really handy for misc chores like selling in EC and camping green dungeons. They are a great supplementary character. I really would not recommend the class to somebody who wouldn't make other characters to do things with, though. I have a 56 magician and 52 warrior to play when my friends need a class for serious content.
  #2  
Old 05-07-2011, 08:40 AM
Estu Estu is offline
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Quote:
Originally Posted by Torven [You must be logged in to view images. Log in or Register.]
DDs and dots are way too expensive in this game (for any class) to be a form of viable DPS.
So wizards are shit outta luck, then?
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  #3  
Old 05-07-2011, 10:48 AM
Rasah Rasah is offline
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Quote:
Originally Posted by Estu [You must be logged in to view images. Log in or Register.]
So wizards are shit outta luck, then?
I'm afraid so. At least in the general group sense. However, AE groups rock, and quad kiting is effective. Any they are always sought after in raids. Just traditional single pull groups are not where wizards shine.
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  #4  
Old 05-07-2011, 10:59 AM
Jigga Jigga is offline
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Dots are great if the mob survives long enough to eat a full dot but in group if the mob is alive long enough to eat a full WD or something than it means you are not killing fast enough.

Wiz can nuke and help a group drop a bunch of mobs at first real quick, but then they are out for a while to med
  #5  
Old 05-07-2011, 11:41 PM
MegamanXZOBMV MegamanXZOBMV is offline
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Join Date: May 2011
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Can't say anything about raid groups, as I have no experience there, but from what I went through on live, Druids are a ''good enough'' healer. Yeah, they don't have the Cleric's CH, or the Shaman's attribute buffs, but I think they do many things well. To be honest, I consider the Druid more of a ''jack-of-all-trades'' than the Bard. That's not to say that your group is going to need you to cover as a Wizard half the time or anything. It's just nice to know that if, for whatever reason that may arise, you can do a little bit of everything in terms of spellcasting.

I say, if you enjoy having a versatile character, especially one that can solo well, make yourself a Druid.
  #6  
Old 05-09-2011, 09:34 AM
Messianic Messianic is offline
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Quote:
Originally Posted by Torven [You must be logged in to view images. Log in or Register.]
Essentially I made a druid to help my friends out by porting them and powerleveling them. Druids are also really handy for misc chores like selling in EC and camping green dungeons. They are a great supplementary character.
Truth

Druids make the absolute best tradeskill/vendor/banking secondary characters. Misty port is the closest portal to a bank, and druids have far better port locations than the only other porting class - wizards. Tracking helps them farm the garbage out of tradeskill material mobs...

Built-in sow, good PLing ability, questing class armor for alts (I hate that druids have Lava portal and us wizards don't - it's right next to the friggin temple of sol ro, THE wizard deity), farming, etc... But not a nuclear grouping class.
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