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Old 01-21-2019, 02:38 AM
Bardp1999 Bardp1999 is offline
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I use Numb The Dead pretty much exclusively and at 60 it works great, am I f#$%ing up by not using Rest The Dead?

And at OP I would imagine its 100% your level vs mob level that's making it suck for you. Remember, you dont need LoS for these luls, only a target and be within range.
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Old 01-21-2019, 01:10 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
I use Numb The Dead pretty much exclusively and at 60 it works great, am I f#$%ing up by not using Rest The Dead?

And at OP I would imagine its 100% your level vs mob level that's making it suck for you. Remember, you dont need LoS for these luls, only a target and be within range.
It looks like rest the dead reduces their aggro and assist radii even more. As a chanter, lull (similar to numb) is ok for some pulls where mobs won't path right over top of each other or if I don't need to bump right into something to get past it or whatever, and it saves some mana. But calm (similar to rest) is a better choice for tighter quarters or higher-level enemies that have bigger aggro/assist radii.

The durations of the spells varies sometimes too. It looks like rest last 3 minutes max but numb is only 2.
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Old 01-22-2019, 07:58 AM
isoka isoka is offline
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Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
I use Numb The Dead pretty much exclusively and at 60 it works great, am I f#$%ing up by not using Rest The Dead?

And at OP I would imagine its 100% your level vs mob level that's making it suck for you. Remember, you dont need LoS for these luls, only a target and be within range.
In addition to tecmos about duration and effects, Numb the dead consumes a bone chips while rest the dead doesn't. That alone is good enough for me to use Rest instead of Numb.
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