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Old 05-05-2011, 11:17 PM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Join Date: Feb 2011
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Originally Posted by Vile [You must be logged in to view images. Log in or Register.]
That's already the game plan... some zones will have items you'll want to camp as well to increase PvP in specific zones.

Drops will also be less than what you saw on QvF and the old Crucify servers, but it really wont be too bad.

I almost don't see the point of starting at 30 or 35.. people just want to be max level, PvP, and get gear... I think the leveling process would just be a waste of time for what we're all trying to accomplish here.

When I do release a second world, I do plan on raising the level limit to 60 though.
If you would start at max level. max skill, max spellset etc. then you might as well just put in merchants that hand you BiS gear for free which is how the WoW arena server is done.

I would be down for that as well since it then becomes gladiatorial and relies solely on skill and knowing your class over who camps what mob the longest or who gets RNG for rare items.

I suppose just put in those merchants and have players drop a "coin" which can be turned in for specific awards and some sort of leader board.
 


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