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  #1  
Old 12-24-2018, 01:57 PM
Raev Raev is offline
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Originally Posted by Qtip [You must be logged in to view images. Log in or Register.]
Enchanter+ shaman is the best combo in game. Putting cleric in there for complete heal is worthless considering you can just switch pets up.

Malo, torpor, slow+tank beats complete heal.
Definitely disagree here. Clerics aren't amazing because they can CH your pet, they are amazing because they give you +1100 HP (vs +200 from a Shaman), stun the pet on charm breaks, and clean up with 96% rez when you wipe, which will happen regardless of how good you are.
  #2  
Old 12-24-2018, 02:23 PM
Qtip Qtip is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Definitely disagree here. Clerics aren't amazing because they can CH your pet, they are amazing because they give you +1100 HP (vs +200 from a Shaman), stun the pet on charm breaks, and clean up with 96% rez when you wipe, which will happen regardless of how good you are.
Until your charm breaks, you get summoned and one rounded and the cleric gets the same fate.

Much easier 55+ when you can send pet, tash, mind wipe and have the shaman tank when he gets summoned on breaks while using torpor for you to get pet ready again.
  #3  
Old 12-24-2018, 02:29 PM
Dreenk317 Dreenk317 is offline
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Originally Posted by Qtip [You must be logged in to view images. Log in or Register.]
Until your charm breaks, you get summoned and one rounded and the cleric gets the same fate.

Much easier 55+ when you can send pet, tash, mind wipe and have the shaman tank when he gets summoned on breaks while using torpor for you to get pet ready again.
You must have missed the part where the clerics stuns were mentioned. A good cleric/chanted duo, on pet break the cleric stuns, while chanter is tashing, then pet is charmed with there second cast.
Or both chanter and cleric can stun if worried about resists. Point is, cleric is infinitely more helpful on a pet break than a shaman is. All the shaman can do on pet break is Malo, and heal, and slow and root. Two of those things are extremely detrimental to a charm pet. And a cleric could easily take a few hits, just like a shaman in your scenario.
  #4  
Old 12-24-2018, 04:27 PM
Raev Raev is offline
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Originally Posted by Qtip [You must be logged in to view images. Log in or Register.]
Until your charm breaks, you get summoned and one rounded and the cleric gets the same fate.
I don't think there are any NPCs that Shamans can torpor tank that will also 1-round an Enchanter with cleric buffs before Stun Command/Color Shift/Boltrans can clean the situation up.

I guess you are referring to the Plane of Mischief puppets. In my experience Shaman struggle to tank those, and anyway Enchanter/Cleric works quite well there if the Cleric uses stuns to stay above the Enchanter on the hatelist. The cleric gets summoned, takes a quick step away from the remaining puppets, and stuns the enchanter pet.
  #5  
Old 12-24-2018, 04:43 PM
Qtip Qtip is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
I don't think there are any NPCs that Shamans can torpor tank that will also 1-round an Enchanter with cleric buffs before Stun Command/Color Shift/Boltrans can clean the situation up.

I guess you are referring to the Plane of Mischief puppets. In my experience Shaman struggle to tank those, and anyway Enchanter/Cleric works quite well there if the Cleric uses stuns to stay above the Enchanter on the hatelist. The cleric gets summoned, takes a quick step away from the remaining puppets, and stuns the enchanter pet.
Cleric stun/cheal/buff isnt as strong as malo/torpor/slow/buff.

As an enchanter on a charm break, I would rather have a shaman get summoned and have to tank for 4 secs on 2 summons by the time my pet is back up.

Then relying on the cleric to cast stun and heal me.

But stun, 800 hp and CH isnt as overpowered as torpor, slow and malo on a velious geared shaman.
  #6  
Old 12-24-2018, 07:22 PM
Raev Raev is offline
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Originally Posted by Qtip [You must be logged in to view images. Log in or Register.]
As an enchanter on a charm break, I would rather have a shaman get summoned and have to tank for 4 secs on 2 summons by the time my pet is back up.
I don't think you read my post. The point is that by throwing a few stuns the cleric stays ahead of the enchanter on the hate list, and thus the enchanter is never summoned.

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Originally Posted by Qtip [You must be logged in to view images. Log in or Register.]
Then relying on the cleric to cast stun and heal me.
Where are you getting this? When charm breaks I'm not screaming in discord for the cleric to cast Stun Command; I'm casting Color Flux myself. If I channel CF and it's not resisted, then I could be duoing with a Rogue and all would be well. But when I'm getting chain interrupted or resisted it's great to see Stun Command land and time stop, not to mention the extra 1000 HP on my buff bar. Meanwhile, the only thing the Shaman can do is cast a puny 400 HP heal that mitigates one round of charmed pet melee if that. Torpor and its 6 second casting time followed by another 0-6 seconds before it ticks for an even punier 300 HP is even worse.

Now you can argue that Malo extends charm durations and reduces the chance of stun resists, and you would be correct. And I'm certainly not claiming SHM/ENC is terrible. But I think it's a lot easier to simply give the pet -40 MR in gear, and I don't really want to be charming a pet that is resisting more than 5-10% of stuns anyway.

TLDR: I just don't see how anyone can possibly argue that a Shaman is better at keeping an Enchanter alive on charm breaks than a Cleric.
Last edited by Raev; 12-24-2018 at 07:25 PM..
  #7  
Old 12-24-2018, 09:35 PM
Qtip Qtip is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
I don't think you read my post. The point is that by throwing a few stuns the cleric stays ahead of the enchanter on the hate list, and thus the enchanter is never summoned.



Where are you getting this? When charm breaks I'm not screaming in discord for the cleric to cast Stun Command; I'm casting Color Flux myself. If I channel CF and it's not resisted, then I could be duoing with a Rogue and all would be well. But when I'm getting chain interrupted or resisted it's great to see Stun Command land and time stop, not to mention the extra 1000 HP on my buff bar. Meanwhile, the only thing the Shaman can do is cast a puny 400 HP heal that mitigates one round of charmed pet melee if that. Torpor and its 6 second casting time followed by another 0-6 seconds before it ticks for an even punier 300 HP is even worse.

Now you can argue that Malo extends charm durations and reduces the chance of stun resists, and you would be correct. And I'm certainly not claiming SHM/ENC is terrible. But I think it's a lot easier to simply give the pet -40 MR in gear, and I don't really want to be charming a pet that is resisting more than 5-10% of stuns anyway.

TLDR: I just don't see how anyone can possibly argue that a Shaman is better at keeping an Enchanter alive on charm breaks than a Cleric.
The argument was best duo. Leveling up, probably cleric. At 60 farming, shaman. To each their own. Calm down buddy.
  #8  
Old 12-24-2018, 10:23 PM
Crede Crede is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
I don't think you read my post. The point is that by throwing a few stuns the cleric stays ahead of the enchanter on the hate list, and thus the enchanter is never summoned
If you’ve seen any of Qtip’s other posts he doesn’t read half the shit that he tries to dispute. See the recent thread on enchanter spell gems. Just ignore whatever he says
  #9  
Old 12-24-2018, 11:28 PM
Qtip Qtip is offline
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Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
If you’ve seen any of Qtip’s other posts he doesn’t read half the shit that he tries to dispute. See the recent thread on enchanter spell gems. Just ignore whatever he says
I was talking top slot, with a clicky will instantly refresh your spell. Spell cooldown (ToT, Boon) on certain spells is different. You then went into meltdown mode.

That was a different thread, a few weeks ago... So Im guessing you're still in meltdown mode.
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