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Old 12-24-2018, 06:25 AM
Dreenk317 Dreenk317 is offline
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Its unconventional, but bard and rogue, in any area with room to move in a circle. And you can kill any single mob. Bard can easily split most camps for singles. Easiest in open, outdoor zones. But works great in places like karnors, places in kaesora, can work it in high keep in the basement. Basically once bard has snare song, its game on. Bard snares and single target dots. Rogue just backstabs, melees, and shit dies.
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Old 12-24-2018, 06:58 AM
melandis melandis is offline
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For reference, this grid of matches got posted a while back and may be of interest...

https://vivid-inferno-1662.firebaseapp.com/
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Old 12-24-2018, 08:37 AM
elwing elwing is offline
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Bard and rogue is a strange choice... Necro +rogue makes more sense as it fix the summon issue or bard+wiz to kill multiples at once...both makes more sense than bard+rogue...
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Old 12-24-2018, 10:31 AM
Dillusional Dillusional is offline
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Quote:
Originally Posted by elwing [You must be logged in to view images. Log in or Register.]
Bard and rogue is a strange choice... Necro +rogue makes more sense as it fix the summon issue or bard+wiz to kill multiples at once...both makes more sense than bard+rogue...
Bard + Rogue fear kiting sounds pretty good. Bards can keep a mob perma feared + snared and also haste at the same time while throwing in a little bit of melee damage of their own. Not everyone who wants to play bard has the focus / internet connection required to swarm kite.

wizard + bard seems impossible to manage with agroe the wizard would pull. It would basically be the bard power leveling the wizard.

necro rogue may be better than bard / rogue for fear kite duo I'm not sure. But if you want to duo with a bard, rogue + bard seems pretty good.
Last edited by Dillusional; 12-24-2018 at 10:34 AM..
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