Quote:
Originally Posted by Legidias
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Sub shield, bash, sub OH weap. Repeat
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That’s pretty much all the advice that’s realistic for lower level warriors.
As you and any other melee classes/pets advance (or pockets become deeper) comes haste gear & buffs, weapons with spell effects that stun or interrupt become available, better more reliable double attack and dual wield chances for more attacks overtime- it is possible to push casters and interrupt spells by all attacking on the same side.
Normally you would position a monster with their back to everyone but you to improve dps by removing the chance of defense skills triggering. But it can be a good practice on key spells (gate/CH) at high levels to move to the dps side and focus the caster in a direction that won’t put their back to a wall.