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#1
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Quote:
At one point, there was a ruleset that allowed smaller guilds a small chance at competing for big mobs, but that changed when a certain guild started making too much noise, so the rules changed to favor the two big dogs. Sirkenquest was a real thing, and hopefully the community can find some way to fix the top-end raiding, but I think it's far, far too late for that. | |||
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#2
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[QUOTE=Gimp;2815075]
At one point, there was a ruleset that allowed smaller guilds a small chance at competing for big mobs, but that changed when a certain guild started making too much noise, so the rules changed to favor the two big dogs./QUOTE] To be fair, the ruleset you mention (I think it was the 30 minute lockout or something) was to allow smaller guilds more time to mobilize after getting FTE. However, this wasn't incentive enough for the smaller guilds. For one, mariokart was dumbest thing ever. Sitting at a starting line waiting to run and tag a mob was the lamest thing about P99. No small guild really wanted that, they didn't get a 'rush' out of it, and it was more comical than anything. Secondly, for the smaller guilds, 30 mins may seem an eternity to neckbeards, but these smaller guilds didn't have an army of pre-buffed 60s that were parked near targets in window. It was still too short a time. Thirdly, in order to compete within the 30 min window, you needed to know how to train mobs up and down and bring that dragon in solo + have all your rag-tag scrub members know how the fight goes. You basically needed to log into a custom server to learn these pulls and study videos... it still takes a well oiled machine to down a dragon in 30 mins from FTE in ToV or even Kael. So the only thing a small guild would really know how to do is clear to the mob, but there is no way 30 mins would allow for that, and they'd be 1-upped by the neckbeards. The point is there is blame on both sides: apathy from the smaller guilds not wanting to put time into tracking / racing, but also a ruleset that was still stacked against them where experienced guilds had a stranglehold (which helped enforce the apathy).
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Wedar - Level 60 Grandmaster (Retired)
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