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#1
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Quote:
I don't know how many times it needs to be engraved into your thick skull to realize Enchanters were a utility class. Not a DPS class. The truth of the matter is that the Dev's do their best to recreate a classic experience. This isn't some personal vendetta against your class. They are simply doing what they believe is truthful to classic (which many people, aside from the squeaky wheels complaining, will attest to). If you want to disprove them, work less with "OMG CHARM BROKED AFTER 1.32 SEC AND THE MOB TOUCHED ME IN THE NAUGHTY PLACE" and work more with solid evidence to disprove that the system is currently incorrect. If you chose to play the class simply for Charming alone, you chose the wrong reasons. Ya'll are bitching quite a bit about the game not being easy any more for you. You came here knowing full well that classic EQ was not, which separated it out from the rest of the MMO's that followed. | |||
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#2
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I don't know what kind of brokedick shitbirds you grouped with in hate, but a charmed cleric didn't make or break getting the exp in any groups I was in. Generally the melees/rogues group stole all the exp. Quote:
So the burden of proof is now on us? Where is the 'evidence' that this is how classic was? That's right, there is none. | ||||
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#3
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__________________
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#4
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#5
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Lets stay on topic... Enough of the personal attacks.
Find the proof.... its out there somewhere. All ive found so far from HATE is Correct now on P1999... I guess playing a ENC when server first started was ... the golden age [You must be logged in to view images. Log in or Register.] Hate gets Reduced- AFTER SoV . Notice the comment about ENCs..... Near to instant death .. from hate. Faction --- Staff +1 ------------------------------ January 9, 2001 3:00 am ------------------------------ *NPC AI - Hate* We've made a number of changes to NPC AI, specifically to the section dealing with target-selection, or what's commonly referred to as "Hate". It is not so much that NPCs react differently to hate now than before, but that we've changed the way that hate is awarded. --- We reduced the amount of hate that can be caused by a proc. Due to the high proc rates at upper levels, the amount of hate generated from procs, and the spells that were selected for those procs, made keeping the attention of the creature much too easy a task for the tank. Simply, it nearly eliminated the challenge of keeping a foes attention at levels above 50. --- We've capped the amount of hate that can be awarded to most casters, specifically for debuff-type spells like the Malo and Tash series. The hate calculation for these spells takes into account the number of hitpoints of the NPC and did not "play nice" with the increased HP limit of Velious. It explains why Enchanters, for instance, would complain that casting a Tash spell would lead to NEAR-INSTANT DEATH
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Souless "Drama" Mindgames ENC
Always, Free Clarity to all good races at the gates of Neriak Soulcrusher Reaperofmen NEC Soulez Taken SK Quote:
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Last edited by redghosthunter; 05-03-2011 at 01:04 PM..
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