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Old 11-12-2018, 08:24 PM
loramin loramin is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
They don't know either. Indeed, they don't even agree amongst themselves what custom content would or should entail. Some of them think it should mean stuff for everyone, while others have at times posted that they envision it as content for high-end raiders only.

At any rate, threads like this seem akin to putting the cart before the horse. As of this writing there hasn't been a patch in well over a year, with much work left to be done on the existing content. Developer burnout is real, and expecting them to do more than perhaps eventually finish up the existing tasks seems a bit much given present circumstances.

Danth
All that is 100% absolutely true ... but let's be honest: dreaming up new parts of our favorite fantasy world is a fun exercise (which is why it keeps coming up over, and over, and over, and ...)
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  #2  
Old 11-12-2018, 08:26 PM
Danth Danth is offline
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Agree, letting the mind roam can be enjoyable and harms no-one.

Personally I wouldn't mind stuff like a fixed Luclin (keep the good, chuck the large amount of bad) or filling out the holes in the existing map (Veksar is a prime example, tuned for era-appropriate characters).

Danth
  #3  
Old 11-13-2018, 09:22 PM
Kesselring Kesselring is offline
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I would like a velious type raid zone in odus. One that has 3-4 raid targets that drop stuff similar to west tov raid targets. That continent is mostly a ghost town (with the exception of the actual ghost towns). Would be nice if there was a velious-raid era type zone by surefall as well. Perhaps make it druid/ranger/qeynos faction so if you kill mobs in there they make you lose faction for that area of the continent. I feel like theres a lot of under utilized zones & lore. Also kerra island, who here has actually gone to this zone? Would be nice if they updated it to be a higher level exp zone, something far out of the way and hard to kill NPCs with a ZEM a little better than solb/lguk.

Also a zone in the EC tunnel called smugglers cavern would be nice with merchants that sell to all races for double the prices. Zone into it from the back of EC tunnel by shady and there would be another underwater entrance in NRO by the coastline closer to EFP.
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