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#1
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Quote:
Quote:
"When charm soloing as an enchanter between levels 40 and 50, mobs you charmed could kill two other mobs before charm broke." Which would be much more reasonable regarding his 2.5 - 3 minute standard charm duration if he's soloing low-mid dark blues. | ||||
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#2
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Quote:
At higher lv charm is holding more steady due to the fact that a blue mob range from 1- 12 lv below you. a good exemple of that is sebilis.A lv 55 enchanter charming a dar knight wich is lv 44-49 make the duration of the spell more realible. That is why it is often goes up to the full duration. http://eqbeastiary.allakhazam.com/search.html?id=5013 When i tested charm in beta i was soloing in sebilis with a lv 50 enchanter and i couldnt solo at all because charm was breaking too often. Yes i could kill a few mob but the risk was too great to make solo viable. It eventually became more realible around lv 52 and higher.
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Main:
poule deluxe lv 58 enchanter Alt: ziahh the nuke lv 51 wizard picklenose halflingtoes 51 shaman | |||
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Last edited by ziahh; 04-30-2011 at 12:19 AM..
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#3
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Quote:
But we can argue the details. I just wanted to get the ball rolling with actual evidence rather than whining from enchanters and hating from the haters. It's a simple method of calculating charm durations rather than 'oh I remember this'. I like mathematics a lot more than vague memories. | |||
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