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Old 08-31-2018, 05:41 PM
ryeandi ryeandi is offline
Scrawny Gnoll


Join Date: Aug 2018
Posts: 22
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Thanks for the replies everyone. After reading here about the uselessness of agility I've been trying to figure out exactly why it's useless. From what I can gather, agility contributes to AC in the form of avoidance, where as worn/natural AC is seen in mitigation. What's confusing to me is that avoidance would be 100% mitigation. That doesn't seem useless unless the number of hits being avoided is insignificant. If my casting of Feet Like Cat helps a tank avoid 3 hits in a fight, I'd say that's worth it. If it only helps them avoid 3 hits over its duration, that would be a waste of mana. With as math-nerdy as people seem to be around here, I was surprised there isn't a clear answer (at least one I can find) as to exactly how much 1 point of agility contributes to the chance of avoiding a hit. I'll defer to those who know better and not cast it, but I'd still love to know why.
 


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