Project 1999

Go Back   Project 1999 > Class Discussions > Melee

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old 07-02-2018, 07:21 PM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

Enjchanter try thinking about it this way: there is really only one variable here, damage. Ratio will generally be proportional to the difficulty of obtaining an item, so you can pick high damage/high delay or low damage/low delay, but not high damage/low delay. Since backstab is more important than the damage bonus, the best choice is the high damage/high delay weapon. This makes all of the fast, low damage TOV weapons pretty worthless, with one little wrinkle: if the target has very high AC most of your backstabs will be for the minimum anyway. This will not happen while leveling, though.

I remember a conversation with Koraf when he was making his Rampage Velious wishlist. He was a little annoyed after he realized that the primary accounted for 80% of all rogue damage. Since the secondary does so little damage, Ragebringer's +ATK is more important than the improved ratio of other Velious weapons. So once you get either a Vulak or Tunare dagger you're basically done.
Last edited by Raev; 07-02-2018 at 07:23 PM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:32 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.