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Old 04-08-2018, 11:24 AM
Supaskillz Supaskillz is offline
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A lot of problems seem to arise from everyone pulling to TOV entrance? Have agreements been considered to just put an end to this? I am no ToV expert so maybe there is no reasonable solution, but seems like you could somewhat limit the problem by requiring everything be fought in the wing in which is spawns.
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Old 04-08-2018, 11:51 AM
Foxplay Foxplay is offline
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Originally Posted by Supaskillz [You must be logged in to view images. Log in or Register.]
A lot of problems seem to arise from everyone pulling to TOV entrance? Have agreements been considered to just put an end to this? I am no ToV expert so maybe there is no reasonable solution, but seems like you could somewhat limit the problem by requiring everything be fought in the wing in which is spawns.
Currently, unless there was an agreement between the players it isn't feasible

First off any guild that trys to start clearing into north prior to a dragon spawning violates a raid rule (no more than 2 players present at a raid spawn location) and therefore is inillegable for any targets that spawn while they are in North

If a guild happened to start clearing into north as soon as a dragon spawned the FTE and pull would go off to a guild pulling to zone in before their guild was even at Aary pit (and prolly get trained and then they petition and the other guild argues they are roadblocking and didn't have FTE

Add to this separate spawn windows, not all North dragons are up at the same time (unless players made an agreement to "rest the spawns" and allow all the targets to spawn and then clear north the old fashioned way) *fat chance won't happen* So said guild would be clearing North all for 1 dragon, not ganna happen, the raid scene on p99 has been content with rapid fire raids with cheese pulls for a long long time so much so that the rules benefit pulling and make clearing nearly impossible to in some cases detrimental when you have to concede targets that spawn just because you where there and wanted to clear instead of pull and play the FTE game
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  #3  
Old 04-08-2018, 01:17 PM
Tupakk Tupakk is offline
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Originally Posted by Foxplay [You must be logged in to view images. Log in or Register.]
Currently, unless there was an agreement between the players it isn't feasible

First off any guild that trys to start clearing into north prior to a dragon spawning violates a raid rule (no more than 2 players present at a raid spawn location) and therefore is inillegable for any targets that spawn while they are in North

If a guild happened to start clearing into north as soon as a dragon spawned the FTE and pull would go off to a guild pulling to zone in before their guild was even at Aary pit (and prolly get trained and then they petition and the other guild argues they are roadblocking and didn't have FTE

Add to this separate spawn windows, not all North dragons are up at the same time (unless players made an agreement to "rest the spawns" and allow all the targets to spawn and then clear north the old fashioned way) *fat chance won't happen* So said guild would be clearing North all for 1 dragon, not ganna happen, the raid scene on p99 has been content with rapid fire raids with cheese pulls for a long long time so much so that the rules benefit pulling and make clearing nearly impossible to in some cases detrimental when you have to concede targets that spawn just because you where there and wanted to clear instead of pull and play the FTE game
It took AG 72 hours to crawl nobody will do that.
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  #4  
Old 04-08-2018, 01:25 PM
Vianna Vianna is offline
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Originally Posted by Tupakk [You must be logged in to view images. Log in or Register.]
It took AG 72 hours to crawl nobody will do that.
When Velious released it took 2 guilds roughly 3 to 4 hours to clear all of ToV when you remove the time they spent killing other mobs. That was before CotH mages and other useful things were setup and in place.
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Old 04-08-2018, 01:31 PM
Tupakk Tupakk is offline
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Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
When Velious released it took 2 guilds roughly 3 to 4 hours to clear all of ToV when you remove the time they spent killing other mobs. That was before CotH mages and other useful things were setup and in place.
Ok and?

If guilds go in not knowing to crawl to anything it’s gonna take a while. Essentially blocking anyone else from that mob.

It’s just how it’s laid out. Race or rot (TM).
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  #6  
Old 04-08-2018, 01:39 PM
Vianna Vianna is offline
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Originally Posted by Tupakk [You must be logged in to view images. Log in or Register.]
Ok and?

If guilds go in not knowing to crawl to anything it’s gonna take a while. Essentially blocking anyone else from that mob.

It’s just how it’s laid out. Race or rot (TM).
That is not how it works no. If you don't know what you are doing and kill a raid force while crawling you get told to leave the zone for a bit. Guilds that know what they are going are still going to kill the content relatively fast.
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Old 04-08-2018, 01:55 PM
Tupakk Tupakk is offline
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Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
That is not how it works no. If you don't know what you are doing and kill a raid force while crawling you get told to leave the zone for a bit. Guilds that know what they are going are still going to kill the content relatively fast.
And where is th fairness in that. A bigger guild comes in and says fuck you to the smaller crawling guild. They can’t. If they pull through them and kill them then ban. They petiton th guild they get told by staff to suck it up.

This goes back to Chardok AE days as well as the mentality. If people crawl they shut tov down. And nobody is willing to or does because it takes a ridiculous amount of time. Even for a good guild.
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  #8  
Old 04-08-2018, 02:44 PM
Mytral Mytral is offline
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Originally Posted by Tupakk [You must be logged in to view images. Log in or Register.]
It took AG 72 hours to crawl nobody will do that.
Exaggerate much?
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