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  #11  
Old 03-04-2018, 02:57 PM
jazzman_so_fresh jazzman_so_fresh is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
if you are charming don't dot. don't snare.

charm one, sick on the other. keep distance and time your charm duration. as quickly as possible recharm either of them and sick on the other. if you haven't done any other aggro to them they will have pretty much zero aggro on you when they break, and stop chasing you when you recharm.

charm actually mem blurs all your additional aggro (you aren't fully memblurred, but essentially you have only 1 aggro --- like a body pull), so if you want you can juggle your dots and charm to make killing faster or to balance out the mob health. dot one then recharm that one on the next break, aggro on you will return to nothing essentially.

when they both get low life, snare/kite dot them down. the lower you can get them before your break the faster and easier it will be. Goblin Gazughi ring if you have it, hide if you don't. hide won't always work.

if you do want to snare, fear, dot that is much less twitch play. you can't double you snares up like you asked. you can learn some of the pathing nodes and use them, but basicly you just want to aim small and miss small. if you are in a tight area, you'll need walk the mob back with snare before fearing again. also, sometimes when you re-fear it will change the mobs direction, not always in all places.

because of the advantage of selos in doing this you mostly shine in outdoor zones where you have room to run. you can charm juggle in tight quarters in a dungeon, but you'll have much less margin of error.

along with the mez/camp trick you can also mez/heal or mez/mana drain indefinitely if you need to. you can melee a mob down if you really need to in a safe spot with the mez/heal in really tight spots when you need to (like killing a named when no room to charm/kite).

hope that helps.
It really does help. I'd like to know more about fear patching. I know in KC entrance, they follow one path.

I'd also like to know if anyone has ever charmed pairs while snaring each mob. Sometimes they flee at 20%, and I'd like to control that.
  #12  
Old 03-04-2018, 03:12 PM
fastboy21 fastboy21 is offline
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just throw in the snare as part of your twist as the mob gets low health. keep selos on and kite the unsnared one chasing you while you dot the other one down. or mez the one chasing you. keep selos up and keep moving while you are doing whatever you do.

in KC get the lev boots, these will help you alot pulling and dealing with the moat.
  #13  
Old 03-04-2018, 03:24 PM
jazzman_so_fresh jazzman_so_fresh is offline
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Thanks! I forget I can Mez some times!

And I have the Lev boots. They are helpful and annoying in KC all at the same time [You must be logged in to view images. Log in or Register.]
  #14  
Old 03-04-2018, 03:30 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by jazzman_so_fresh [You must be logged in to view images. Log in or Register.]
It really does help. I'd like to know more about fear patching. I know in KC entrance, they follow one path.

I'd also like to know if anyone has ever charmed pairs while snaring each mob. Sometimes they flee at 20%, and I'd like to control that.
they fixed some of the nodes at the kc entrance some time ago. it used to be the case that you could keep the mob walking back and forth on a few squares if you timed your fear right. spots like this still exist, but they are border exploits and hard to find.
  #15  
Old 03-05-2018, 03:39 AM
Troxx Troxx is offline
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Umm I always used dots when charming.

Charm mob A sick on B

Dot dot dot dot dot mob B. When A charm breaks charm B then sick on A and dot A up.

Rinse and repeat. You end up with 2 mobs wailing on each other on top of full dot dps. Mobs die faster and you save mana by not having to use the charm song as many times per fight.
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  #16  
Old 03-05-2018, 05:13 PM
Sadiki Sadiki is offline
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There's a bunch of ways to take down mobs solo.

1v1 - DoT the mob to death while kiting

1v1 - Fear kite it, use DoTs, AEs, or melee, whichever is quickest. Your dps drops because you're adding in fear/snare, but you can kill summoning mobs this way (you can fear kite Eldrig).

1v1 - Face tank it with melee, mez/regen when you get to low hp, very slow though. Another way to kill summoning mobs

1v2 - Charm them on each other, DoT them to death when they are both low

1vMany - Ver A - AE kite them all to death

1vMany - Ver B - Swarm kite them all to death.
Disclaimer - P99 calls AE kiting swarm kiting and that's wrong - when I refer to swarm kiting I mean getting a bunch of mobs, charming one into the giant pack so they all beat on it, breaking charm when it gets as low hp as possible without dying, then killing it with DoTs. This takes practice to time correctly, and on P99 it's kinda bugged and difficult to do, but it is pretty fun once you get the hang on it. The difference between live and P99 is that you need all the mobs on the same faction here, and you actually need to swing your kite back around into your charmed mob a second time for them to aggro and beat on it.

Honestly, your imagination is the limit sometimes when it comes to the bard class. Grab something super strong as a pet and drag it to the other end of the zone outside of leashing range, then when it starts annoying you just Highsun it back to its spawn point and walk away. If you get something really annoying while kiting, gather up a bunch of adds and charm it into the swarm so it instantly dies and you don't need to deal with it. There's a lot more than generic DoT/AE kiting if you explore a bit.
  #17  
Old 03-05-2018, 09:04 PM
Triiz Triiz is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Umm I always used dots when charming.

Charm mob A sick on B

Dot dot dot dot dot mob B. When A charm breaks charm B then sick on A and dot A up.

Rinse and repeat. You end up with 2 mobs wailing on each other on top of full dot dps. Mobs die faster and you save mana by not having to use the charm song as many times per fight.
Yeah if you're going to be charming, there is no good reason not to be dotting the mobs with all 3 chants unless you just don't feel like it. Once a bard runs out of mana it takes forever to get it back at 2mana/tick and keeping the mobs continuously dotted will make a big difference in how long you can charm before AFKing for 45+min
  #18  
Old 03-09-2018, 06:14 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by Sadiki [You must be logged in to view images. Log in or Register.]
There's a bunch of ways to take down mobs solo.

1v1 - DoT the mob to death while kiting

1v1 - Fear kite it, use DoTs, AEs, or melee, whichever is quickest. Your dps drops because you're adding in fear/snare, but you can kill summoning mobs this way (you can fear kite Eldrig).

1v1 - Face tank it with melee, mez/regen when you get to low hp, very slow though. Another way to kill summoning mobs

1v2 - Charm them on each other, DoT them to death when they are both low

1vMany - Ver A - AE kite them all to death

1vMany - Ver B - Swarm kite them all to death.
Disclaimer - P99 calls AE kiting swarm kiting and that's wrong - when I refer to swarm kiting I mean getting a bunch of mobs, charming one into the giant pack so they all beat on it, breaking charm when it gets as low hp as possible without dying, then killing it with DoTs. This takes practice to time correctly, and on P99 it's kinda bugged and difficult to do, but it is pretty fun once you get the hang on it. The difference between live and P99 is that you need all the mobs on the same faction here, and you actually need to swing your kite back around into your charmed mob a second time for them to aggro and beat on it.

Honestly, your imagination is the limit sometimes when it comes to the bard class. Grab something super strong as a pet and drag it to the other end of the zone outside of leashing range, then when it starts annoying you just Highsun it back to its spawn point and walk away. If you get something really annoying while kiting, gather up a bunch of adds and charm it into the swarm so it instantly dies and you don't need to deal with it. There's a lot more than generic DoT/AE kiting if you explore a bit.
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  #19  
Old 03-09-2018, 08:08 PM
jazzman_so_fresh jazzman_so_fresh is offline
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How do summon mechanics work? Is there a way to be just outside melee range of the mob but not be summoned? That way I can land my aoe's, charm, and heal up while the dots hit my charmed pet.
  #20  
Old 03-10-2018, 02:46 PM
Legidias Legidias is offline
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If you can charm it, just fear it instead
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