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Old 04-13-2011, 02:07 AM
Hmotzart Hmotzart is offline
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Quote:
Originally Posted by maegi [You must be logged in to view images. Log in or Register.]
just add instancing ....like Wow.../endthread
BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOO. I think I made my point..

Thanks P99 you brought me back to the best game ever made before it was ruined by all the winners who led the dev team down the path of bottlefed games such as wow. " I want the mob too, I don't want to wait my turn, NOW NOW NOW ME ME ME, its not fair I have to work for anything. "

That is all I hear when I read this.

I loved the first 2 expansions of everquest and think V would be a great point to stop this server.
Last edited by Hmotzart; 04-13-2011 at 02:09 AM..
  #2  
Old 04-13-2011, 02:20 AM
mwatt mwatt is offline
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Keying and the consequential bifurcation of the player base was indeed the true beginning of the end of EQ. The lack of good sense in SOE management has never ceased to amaze me. Ya'll are also correct in decrying the destruction of the entire theme of the game by going to the moon. Really pathetic.

So I'm good with stopping at Velious. I will miss AA and a few choice zones however. I also, unaccountably, enjoyed LDONs a great deal. But this is far from the original vision and does not belong here.
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  #3  
Old 04-13-2011, 02:39 AM
Humerox Humerox is offline
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guineapig had an excellent post about how custom should be...it was ideas put together by quite a few folks...don't have time to look for it atm tho.
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if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #4  
Old 04-13-2011, 11:23 AM
guineapig guineapig is offline
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Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
guineapig had an excellent post about how custom should be...it was ideas put together by quite a few folks...don't have time to look for it atm tho.
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http://www.project1999.org/forums/sh...iginal+trilogy

I still think it's a pretty neat concept somebody should attempt. Mostly shifting around and creating new zonelines for all the Planes while avoiding the moon and PoK completely. The way the Planes of power could have and should have been implemented.
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  #5  
Old 04-13-2011, 12:14 PM
eqravenprince eqravenprince is offline
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I'm glad it is stopping at Velious. That is the golden age of EQ for me. Luclin and Planes of Power were fun in the same way that playing a game after you've entered cheat codes is fun. It's really fun for a short while, but then you find out that you had more fun doing things the hard challenging way.

Luclin issues - Bazaar, ports to a central location shrinking the world, Paludal Caverns, gay character models.

Planes of Power issues - more ports to a central location and didn't have to wait for them shrinking the world even more. Never got into raiding so I can't speak for keying that some people talk about, but it sounds like an issue. But then again keying was an issue starting with Kunark.

Lost Dungeons of Norrath - With dungeon instancing, it started feeling less like a world and more like a game. I don't remember any other expansions.

While this contradicts what I said earlier about keeping the game hard and challenging, I think the single biggest thing that I would actually change to classic through Velious is the ability for any class to bind anywhere and respawn with equipment. EQ2 actually did this mostly right, you respawned in the zone with your equipment. I don't mind having to run from Freeport to Qeynos, wait on boats, sit in EC watching the auction channel, super slow leveling, waiting LFG, but waiting for a bind and retrieving my corpse is not for me. But having to get a bind adds nothing to my fun and immersion. Having to retrieve my corpse adds zero to my fun as well, all it does is add to my stress and gives me a damn headache.

Anyhow, yay for it stopping at Velious.
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