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  #1  
Old 01-05-2018, 10:39 AM
HippoNipple HippoNipple is offline
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Originally Posted by Bristlebaner [You must be logged in to view images. Log in or Register.]
I agree that the overall feel is pretty darn realistic. My curiosity is more centered on things like:

1.) Resists on P99 vs. back in 1999

2.) How many HP a character would have at a given level vs. P99

3.) Do pets hit as hard, or as often as they would on P99 as they did in classic? HP values? Mitigation?

These are things that are much harder to quantify as they involve math and calculations behind the scenes.

Did the staff reverse engineer some of this data or did they do a best guess?
It's all correct, don't worry about it.
  #2  
Old 01-05-2018, 11:02 AM
Ravager Ravager is offline
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A lot of it is quite accurate, but it still doesn't feel classic and won't unless the classic client is implemented. But so many folks would cry with only 6 hot buttons and a single chat window and true night blindness.
  #3  
Old 01-05-2018, 03:38 PM
Mblake1981 Mblake1981 is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
A lot of it is quite accurate, but it still doesn't feel classic and won't unless the classic client is implemented. But so many folks would cry with only 6 hot buttons and a single chat window and true night blindness.
I like the EQ UI and the ones some RPG's had back in the day, computer monitors have advanced since and are no longer a standard size. 4k and ultrawide screens for example. The hotkey buttons we have now and the view sizes are good.

That said, you're right people would cry about night blindness the same way they did in classic. Humans are Barbarians have it bad but spells and items are in game to compensate for that. Its why those things are there and with no reason for them they are meaningless. I do think Dark Elves should have had reduced sight during the day to go along with their Ultravision, and to a lesser extent the same with Serpent Sight races.
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  #4  
Old 01-05-2018, 06:41 PM
Danth Danth is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
A lot of it is quite accurate, but it still doesn't feel classic and won't unless the classic client is implemented. But so many folks would cry with only 6 hot buttons and a single chat window and true night blindness.
Keep in mind by this era we properly should have the Velious interface. We'd still be stuck with one chat window (yuck!) but many of the other elements were significantly modernized. I find a lot of folks have entirely forgotten the Velious-specific interface, given how short a period it was in use for (and some people never used it at all) before being replaced with the Luclin/PoP interface that's basically similar to the one Titanium uses but with a black skin instead.

Danth
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