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  #31  
Old 04-11-2011, 07:59 PM
parlay1 parlay1 is offline
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Ya if I agro a Spiroc Proven (lvl 39-41) I just try to snare (usually takes a few tries) and run far away and camp instead of going through the ridiculous 1 hour kite that it will take to kill em. I am 42.
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  #32  
Old 04-11-2011, 08:15 PM
Lazortag Lazortag is offline
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A dark blue that is 1 level lower than you will naturally resist a lot. If my bard tries to kill a level 53 mob, it's going to take a hell of a long time, even though it's "blue" to me. A level 41 mob on the other hand will almost never resist, and it's also blue. How are resists on lower mobs that are still dark blue for other classes? I haven't seen any real problems with resists - chain resists are annoying as hell, but not that common.
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  #33  
Old 04-11-2011, 08:33 PM
Uthgaard Uthgaard is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
A dark blue that is 1 level lower than you will naturally resist a lot. If my bard tries to kill a level 53 mob, it's going to take a hell of a long time, even though it's "blue" to me. A level 41 mob on the other hand will almost never resist, and it's also blue.
This. The resists you encounter will be dramatically less on a mob that is 3 levels below you compared to 2 levels below you, and so on.
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  #34  
Old 04-12-2011, 12:34 PM
Knight Knight is offline
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One thing that might be looked at then is what lvl the people are who are getting loads of resists. A lower lvl character isn't exactly going to have as many options. 41 might be blue to a 53 but a lvl 12 mob isn't to a 20, it's green. The lvl range for xp giving mobs vs higher level/resist mobs is much smaller for lower lvl people than for higher level. Thus lower levels have little choice but to hunt mobs closer to their lvl range and thus have increased resists. This in itself makes for an inherit problem that will cause people to complain (myself included).

Another thing I don't understand is how resists are figured. My Enchanter can toss a Tash line on a mob and it has no effect at all as far as I'm seeing. If the resist rate is calculated by mob lvl 1st then I have to wonder if Tash even has any effect until I get up to those higher levels, where the xp-resist range is greater..

Either way, the fact that they've been bumped up and changed is in itself going to cause complaints. Either way, it doesn't matter, they don't agree with us, it's not going to get changed. Deal with it.
Last edited by Knight; 04-12-2011 at 12:36 PM..
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  #35  
Old 04-12-2011, 02:41 PM
parlay1 parlay1 is offline
Kobold


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Nope its not happening Knight, funny thing is if they had a way to make a lvl 42 druid (in my case) and tried to quad these spiroc provens it would take them about 30 seconds to say "holy shit this isn't right!" Oh well.
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  #36  
Old 04-12-2011, 02:53 PM
Knight Knight is offline
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Quote:
Originally Posted by parlay1 [You must be logged in to view images. Log in or Register.]
Nope its not happening Knight, funny thing is if they had a way to make a lvl 42 druid (in my case) and tried to quad these spiroc provens it would take them about 30 seconds to say "holy shit this isn't right!" Oh well.
Yeah, I found the same on my 42 druid in the Spec caves. Apparently the fix is this: only hunt mobs that are 10 lvls lower than you.

You get what ya pay for I guess [You must be logged in to view images. Log in or Register.]
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  #37  
Old 04-12-2011, 03:03 PM
Uthgaard Uthgaard is offline
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If you can't post in the bug forum without being condescending, you won't post at all, and when you remake a forum account to come back and keep on trolling when you're already on a 1 week forum suspension, then yes, you'll find statements like you get what you pay for to be a self-fulfilling prophecy in the game as well.

Antagonizing us fixes what?

Anyone with the sense god gave a gopher would have understood from the patch notes and other posts that it's a work in progress.

Quote:
[*]Kanras/Uthgaard-Src-Resist bandaid for players casting on blue con npcs
The whole system needs an overhaul. This will just have to last you until we have time. And for those of you who have the nerve to bitch, never forget that this sat on the beta server for months unreported because no one wanted to beta test, and nearly anyone who did refused to beta test at a low level. You all made your own bed to lie in.
Last edited by Uthgaard; 04-12-2011 at 03:06 PM..
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  #38  
Old 04-12-2011, 03:29 PM
parlay1 parlay1 is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
This. The resists you encounter will be dramatically less on a mob that is 3 levels below you compared to 2 levels below you, and so on.
Come on Uthgaard, it doesn't do anyone any good to react out of emotion. You certainly wouldn't want everyone quitting each time they are annoyed with a Dev (maybe some days), and people certainly wouldn't want you to pull the plug over a particular trying day. We understand its a work in progress, but posts like the one above leads us to believe you don't think anything is wrong so it would make sense to think that it wouldn't be corrected. Your latest post tells otherwise and that is all I needed to hear.

I don't think there is anyone with half a brain cell that doesn't appreciate all your work, you just need a good PR guy [You must be logged in to view images. Log in or Register.]

Anyway, hope we didn't annoy you too badly.
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  #39  
Old 04-12-2011, 04:14 PM
Midknite Midknite is offline
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lol.. dude's gonna nerdrage on me.

Ya know what though? He's right. This is a bug forum and I was being an ass. For this ban I do not blame him.

It wasn't aimed at all the devs though Uth, just you.
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  #40  
Old 04-12-2011, 08:37 PM
Chrushev Chrushev is offline
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Here is a log from fighting 2 giants in WW simultaniously.. almost died. One conned Dark Blue other Conned even (white). about 50% resists.. dont know if this is intended (normal) or not. majority of the lands were on the Blue giant. Majority of resists were on White giant. Probably 20% resist on blue, 80% resist on white.

Edit - one of those snare lands was a on a green skeleton.. so its 15/15

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Last edited by Chrushev; 04-12-2011 at 08:46 PM..
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