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| View Poll Results: What server you want | |||
| FFA pvp range 1-50 |
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14 | 13.08% |
| FFA pvp range +-8 |
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18 | 16.82% |
| FFA pvp range +-8 raid zones range 1-50 |
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26 | 24.30% |
| Team based +-8 |
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49 | 45.79% |
| Voters: 107. You may not vote on this poll | |||
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Thread Tools | Display Modes |
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#1
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found it
Code:
switch (race)
{
case OGRE:
size = 9;
break;
case TROLL:
size = 8;
break;
case VAHSHIR:
case BARBARIAN:
size = 7;
break;
case HUMAN:
case HIGH_ELF:
case ERUDITE:
case IKSAR:
case DRAKKIN:
size = 6;
break;
case HALF_ELF:
size = 5.5;
break;
case WOOD_ELF:
case DARK_ELF:
case FROGLOK:
size = 5;
break;
case DWARF:
size = 4;
break;
case HALFLING:
size = 3.5;
break;
case GNOME:
size = 3;
break;
default:
size = 0;
}
so it actually doesnt matter for a lot of races, cuz if the size is less than 6.0f it goes up to 8.0f. gnomes worse than human or barbarian | ||
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Last edited by naez; 04-10-2011 at 02:23 AM..
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#2
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does that size just refer to how big the avatar is so the game can take in collision for factor?
Gnomes can squeeze into little places like the Safe hall in lower guk where obviously trolls cant, but if it was coded a troll had size 3 he would probably be able to get into small places because collision would be reduced | ||
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