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Old 07-19-2017, 05:20 PM
skarlorn skarlorn is offline
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Location: The Misty Thicket
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Originally Posted by brightlights [You must be logged in to view images. Log in or Register.]
seems like the culture on blue is the problem, not the mechanics.
agreed, i guess this is why my sentiment is to encourage people not to participate in buying MQs for their leveling clerics.

I'm not sure if that's really what happens anymore, but i remember when I was leveling a lot of clerics basically just decided they'd shell out the 20k for a ragefire heart. Assuming this is still the case.
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Old 07-19-2017, 05:27 PM
brightlights brightlights is offline
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Join Date: Jun 2017
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Originally Posted by skarlorn [You must be logged in to view images. Log in or Register.]
agreed, i guess this is why my sentiment is to encourage people not to participate in buying MQs for their leveling clerics.

I'm not sure if that's really what happens anymore, but i remember when I was leveling a lot of clerics basically just decided they'd shell out the 20k for a ragefire heart. Assuming this is still the case.
all that will do is lower the price for the people that dont stop.

IMO there is no way to change the real world virtual economy we have on these servers, other than nerfing them and making the game more like world of warcraft.

either love the game for the emergent mechancis that make it fun to play 5+ years without expansions, or play another game IMO it doesnt make sense to turn this into live for the same shortsighted reasons that daybreak did, or blizzard.

the truth is, yes of course you're right, MQ does hurt the game, but it hurts it by making people that it bothers leave, to play other games, that are more casual.. then the few sickos that play here for 5 years, its working great.

This game works all these years later, because of the broken mechanics casuals are upset about.
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