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  #1  
Old 04-02-2011, 05:04 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Who said you did? did you get rooted with your 1 million and 1,000 mr? Again with the PoP?
Man aiming for 1 million MR's bet he has shit DR as a result, guarantee when some shaman tags him with sicken, he's going to /petition to try and get disease spells removed since a 4 min dot is griefing!

He's already /petitioning lesser mummies for the same thing, rabies is grief!
  #2  
Old 04-02-2011, 05:13 AM
Jigga Jigga is offline
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All people need then to be practically immune to mr is 2 buffs and possibly 1 item depending what class you are

Starting mr 25mr
GMR 55mr
Arch SHielding 20mr
-------------------
100mr

Can toss a tcrown on to make sure you are immune if you go my wermachts memory
  #3  
Old 04-02-2011, 05:26 AM
wehrmacht wehrmacht is offline
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Originally Posted by Jigga [You must be logged in to view images. Log in or Register.]
All people need then to be practically immune to mr is 2 buffs and possibly 1 item depending what class you are

Starting mr 25mr
GMR 55mr
Arch SHielding 20mr
-------------------
100mr

Can toss a tcrown on to make sure you are immune if you go my wermachts memory
Now lets take a real world example instead of some delusional one.

Let's assume the player is not standing at a raid next to an enchanter which will probably be the majority of people. Let's also assume the player is not a caster since those classes are the one's actually affected by root the most.



Your new chart:
----------------
25mr


That was funny mentioning a Tranix Crown too since months after server opens only like 1% of people will have them if the server is anything like EQ Live.

Spell resists were not balanced assuming that people were fighting raid buffed vs raid buffed in classic EQ either. They were balanced for only what items a melee could slap into their inventory slots.
Last edited by wehrmacht; 04-02-2011 at 05:32 AM..
  #4  
Old 04-02-2011, 10:45 AM
Bombfist Bombfist is offline
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Quote:
Let's assume the player is not standing at a raid next to an enchanter which will probably be the majority of people.
Really?

This is getting slightly ridiculous, why are people suddenly assuming it will be so hard to get full buffs on a single box server, it's borderline retarded, i can guarantee that somehow if this box ever appears, i will have GMR every time i log on, i don't honestly understand with all the crap slinging on this forum about pvp about how godlike everyone is at pvp, that 80% of the community playing this imaginary box wouldn't have full buffs all the time.

Buffs account for 80% of your overall resists in end game classic etc, that's an estimate, i can get you exact numbers if you want.

Quote:
That was funny mentioning a Tranix Crown too since months after server opens only like 1% of people will have them if the server is anything like EQ Live.
What are you talking about, this isn't EQ live, it can't be anything like EQ live, you know what happens on an EMU pvp server these days, people log on, they know what item they need in every single slot already, they know the spawn timer for the mob they need to get said loot from and they know roughly the amount of time they need to put into it, you can't make comparisons to a game with a community which was completely unaware at the time. If you logged on, pvp server live release and said to yourself, "Holy shit i need a tranix crown" then you sir win pvp forever.

To talk about root in pvp for a moment, if i discuss the tests i did on VZ/TZ which is actually something productive towards a new server, you can see the numbers below :

25 MR 8% resists / 100 casts
35 MR 17% Resists / 100 casts
45 MR 16% Resists / 100 Casts
55 MR 23% Resists / 100 Casts
75 MR 33% Resists / 100 Casts
100 MR 38% Resists / 100 Casts
125 MR 52% Resists / 100 Casts
145 MR 68% Resists / 100 casts
170 MR 72% Resists / 100 Casts


100MR is equal to about 40% resists, the maximum obtainable as a guestimate in classic would be about 160-170 MR with all items, ( Yes that includes shawl, everything )

The whole community isn't getting a shawl, so you don't need to point that out, so, lets ball park a figure of somebody getting most items that aren't massively difficult to obtain, with full buffs sitting at around 120-135MR

125 MR 52% Resists / 100 Casts
145 MR 68% Resists / 100 casts


So lets say 55% - 60% resists on root check with somebody in full resist gear in classic, if they lack a buff, then they're sitting at 70-80MR ( which i think is a straw man argument, if you're pvping without an MR buff then you're not worth a salt.)

So, you're unbuffed, unprepared community is sitting at 28% resists to root, almost 30% chance to resist a root for doing pretty much nothing.

I think with maximum MR gear in classic ( considering the game will have to scale to kunark) 75% resist to root with 25% partial resists (under 5 second break) would be fair, or if you want, 95% resist rate, but if it lands, it lands for full duration.

If we want to discuss how broken mechanics are stop trying to quote live, because that was as broken as it gets, the server needs to be a balance of logical resists, not - " I AM IMMUNE TO ROOT I CAMPED 4 ITEMS FU "
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go hang yourself.
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Originally Posted by wehrmacht View Post
NOBODY IS ALLOWED TO ROOT, LETS DUEL, NO ROOTS, I GET TO START ON 100% HP AND YOU ON 50% BECAUSE YOU HIT HARDER THAN ME.
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  #5  
Old 04-02-2011, 11:08 AM
Macken Macken is offline
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Nice work Bomb.
  #6  
Old 04-02-2011, 11:25 AM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by Bombfist [You must be logged in to view images. Log in or Register.]
To talk about root in pvp for a moment, if i discuss the tests i did on VZ/TZ which is actually something productive towards a new server, you can see the numbers below :

25 MR 8% resists / 100 casts
35 MR 17% Resists / 100 casts
45 MR 16% Resists / 100 Casts
55 MR 23% Resists / 100 Casts
75 MR 33% Resists / 100 Casts
100 MR 38% Resists / 100 Casts
125 MR 52% Resists / 100 Casts
145 MR 68% Resists / 100 casts
170 MR 72% Resists / 100 Casts
This is the dumbest post yet. You post resist numbers from the TZVZ server which have nothing to do with EQ live. All those numbers represent is what one guy such as Null or Daxum implemented a long time ago.

So you're basically trying to claim one of those guys is better at balancing PvP than the original EQ devs and it's obviously not true.

What was the population of SZ, TZ, RZ, and VZ combined? like 40,000+? What was the TZVZ population? like 500? Boy it sure is hard to figure out which one was more popular.

If anything, this server needs to be the exact opposite of TZVZ in every way since that server dies after 1 month every reset.

With resist numbers that stupid, a pure melee class can't even walk around on the server for more than 2 minutes without being rooted and nuked to death. While at the same time, you can always just run in the other direction without stopping and never take 1 damage from him if you don't want to.

You have to pretty much be incompetent and want to die in order to be killed by a pure melee in open field yet you seem to think casters should just get to magically root and nuke everything to death that enters their screen. You really need to be so feeble minded it hurts to think a system like that is balanced.

The server is balanced if at character select screen, I would evenly consider both a pure melee and a hybrid. Under your scenario, you couldn't pay me to play a pure melee.
Last edited by wehrmacht; 04-02-2011 at 11:29 AM..
  #7  
Old 04-02-2011, 11:35 AM
AffEcT AffEcT is offline
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
This is the dumbest post yet. You post resist numbers from the TZVZ server which have nothing to do with EQ live. All those numbers represent is what one guy such as Null or Daxum implemented a long time ago.

So you're basically trying to claim one of those guys is better at balancing PvP than the original EQ devs and it's obviously not true.
Dude... Really?
This is not EQLIVE.

I think Bomb is trying to get a discussion going about PvP resists.
And he posted an example of that from the biggest emu PvP server.
  #8  
Old 04-02-2011, 11:43 AM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by AffEcT [You must be logged in to view images. Log in or Register.]
Dude... Really?
This is not EQLIVE.
Ok, lets do the math here. You're posting on a p1999 server board. The goal of p1999 was to emulate everquest in that era. So when P1999 is creating a PvP server, what the hell do you think holds more relevance? EQ Live or TZVZ?

hint: it's not TZVZ, it has no relevance at all to this server.

TZVZ was a complete failure and the same clowns keep posting constantly trying to recreate the exact same server.
Last edited by wehrmacht; 04-02-2011 at 11:46 AM..
  #9  
Old 04-02-2011, 11:57 AM
Bombfist Bombfist is offline
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I just have to assume you are a moron now.

Quote:
So you're basically trying to claim one of those guys is better at balancing PvP than the original EQ devs and it's obviously not true.
Pvp on EQ live was a smooth running machine.

As counter productive as you are, enjoy the following post;

Quote:
if i discuss the tests i did on VZ/TZ which is actually something productive towards a new server
You reply to that with "OMG MAN NOT LIVE LIKE, THIS IS STUPID, HERESY OMG, CANT BELIEVE EVERYTHING HAPPENING ALL AT ONCE, I'LL REPLY WITH NONSENSE AND HOPE EVERYONE DOESN'T READ IT"

Quote:
What was the population of SZ, TZ, RZ, and VZ combined? like 40,000+? What was the TZVZ population? like 500? Boy it sure is hard to figure out which one was more popular.
Are you seriously this stupid?

I mean, do you need me to explain why that statement is retarded?

I can't believe 40,000 people didn't come to EQEMU to play the box. wow. Man it was hard to get GMR on live too with such a large playerbase across all servers.

So, let's get back to it mr strawman, while you ignore every aspect of my post, which has actual figures from what we're working from / towards, with utter nonsense from EQ live, which, wait i'll quote myself incase you're confused -

Quote:
What are you talking about, this isn't EQ live, it can't be anything like EQ live,
Tunnel vision is a bitch, i tried to respond to your post with constructive information backed up by data from the current code set on the most recent pvp server, your reply basically consisted of how upset you are about things not being like live when your 13 year old self saved the internet from pvp.

We are over 10 years down the line, nobody wants a pvp server to emulate live, there were several OBVIOUS fixes that were made years into everquest that seem retarded to leave out, people progress mr caveman, get yourself back on live EQ, lock yourself at level 50, try to find 40 thousand of your nearest friends and get your pvp on, that's the only way what you suggest is a good server will ever happen.

Quote:
You have to pretty much be incompetent and want to die in order to be killed by a pure melee in open field yet you seem to think casters should just get to magically root and nuke everything to death that enters their screen.
Cool story.

Quote:
So, you're unbuffed, unprepared community is sitting at 28% resists to root, almost 30% chance to resist a root for doing pretty much nothing.
Yes, i think you should get rooted for putting no effort into your character, do you actually know how to read?

I said in my previous post that with HIGH MR ( END GAME ITEMS ) you should RESIST root at a high % rate, when rooted it should break early.

I play a melee, but i'm trying to find an equal balance in pvp, not some retarded 1 way vision post about how you got rooted alot on vz/tz so you quit.

Quote:
With resist numbers that stupid, a pure melee class can't even walk around on the server for more than 2 minutes without being rooted and nuked to death. While at the same time, you can always just run in the other direction without stopping and never take 1 damage from him if you don't want to.
So, new server quota includes ;

100% MR For 30 minutes work at max level.
If root lands on a melee caster will be death touched.
If melee runs away, caster will be death touched.

Quote:
If anything, this server needs to be the exact opposite of TZVZ in every way since that server dies after 1 month every reset.

Bad players leave because they think everybody is a 1999 keyboard turner and they can't believe auto attacking their pet doesn't work any more.

My work with resists on the other server and testing on p99 is towards giving information for the developers of a possible pvp server information on how things are now, they decide what to do with it, your posts consist of a completely biased opinion based on your own thoughts and beliefs of what YOU want for a new server. If anyone challenges those thoughts you avoid every aspect with a nonsensical reply about your own experiences.

I don't care that you got stomped by heresy, and i don't care that you got rooted and you felt it was cheating, try to be constructive instead of moronic.
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Quote:
Originally Posted by Misto View Post
go hang yourself.
Quote:
Originally Posted by wehrmacht View Post
NOBODY IS ALLOWED TO ROOT, LETS DUEL, NO ROOTS, I GET TO START ON 100% HP AND YOU ON 50% BECAUSE YOU HIT HARDER THAN ME.
Quote:
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<cc0> respect
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  #10  
Old 04-02-2011, 12:08 PM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by Bombfist [You must be logged in to view images. Log in or Register.]
Angry bombfist quotes here
Bombfist, or Glen rather, aren't you a brit? Did you even play EQ Live PvP servers? If so what era and servers?

I'm tired of seeing people who never even played the EQ live PvP servers during this era try and act like they know what they're talking about.


Quote:
Originally Posted by AffEcT [You must be logged in to view images. Log in or Register.]
I'm pretty sure that it's a very small number of the community who actually enjoy pvp, that want an exact emulation of 1999 everquest.
I don't remember any difference in resists from 1999 everquest and 2000-2001 pre-luclin everquest. It could have differed in the first month or something but for the overwhelming majority of time, 100-120magic resist and you are 100% immune to roots. So it doesn't matter what year you choose as long as it's pre-luclin time period. It's all the same for resists.

Like I told this guy macken who wants to play a caster and group up with a bunch of other people and chase down solos then root and nuke them to death, if you want root resists to differ from live, try and post some sad excuse for why you think it should. Don't post some lame TZVZ chart acting like it's normal to be like that. The burden is on you to try and prove why something should be different from EQ live.
Last edited by wehrmacht; 04-02-2011 at 12:22 PM..
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