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#1
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Raising or lowering Zems won't matter And will kill the leveling experience. 90% of people just want to log in, shout for a group, fight for a few hours, and log off. The reason people cluster in popular dungeons is because you are pretty likely to find a group and you can rotate people in and out easily.
People don't want to hang out in a inconvenient zones like runneye or splitpaw or dalnir. If you can't find a group you wasted an hour traveling there. | ||
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#2
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Personally I like lvling in snowflake areas, either solo or in small nitch groups. not the traditional holy trinity stuff. Kaesora, Tower of frozen shadows.. gorge of xorbb casters suck.
but your post doesnt make sense. half the zones you listed have high zem the other half have trash zem. doesnt that kind of prove people go to classic zones regardless of xp per kill? Seems like an arrogant thread imo. its a penalize everyone who doesnt play the way you want them to kind of idea. good luck with that. | ||
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#4
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And while certainly not classic and I'm not sure of the difficulty in implementing it, but I think it would be great if the ZEM was dynamic based on the overall difficulty of the zone, the number of people in the zone, the average level in the zone, the overall stats of each person in the zone and maybe other similar factors to determine true risk vs reward. All else being equal, if there are more people in the zone, that would decrease overall risk, because of PC vs NPC ratio is higher, plus players can help others. Also, the higher level players are overall, the less the ZEM should be due to less risk to not only themselves, but to others in the zone as well. They can plow thru mobs that lower level groups struggle with. But, with less mobs around due to the higher level players, the lower the risk to lower level players. I mentioned overall stats. But, what I really mean by this is twinked players. A twinked player or duo can take on mobs that would normally take an entire untwinked group, or nearly so. Twinked players have less risk and should get less xp, in my opinion. Quote:
I'm not sure what the solution is for twinks, or farmers, though. I'm not blaming either of them. It's just the state the game is now. Anyway, there really isn't a non-classic solution that I can think of for ZEM, twinks or farmers. | |||||||||
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