![]() |
|
|
|
#1
|
|||
|
If you're in BB then it's not terribly far for you to travel to Lfay.
My advice, do a /who all lfaydark every now and then, if you see a lvl 12-17 necro, mage, druid, enchanter, or wizard, send them a tell and ask if they're at the nybright camp. If yes, see if they'll let you know when they leave. Otherwise, get your butt over there. The sisters are rogues so they have very low HP, the one by the tree and the sister furthest to the south can be single pulled. Without lull (not sure if wizards get it) the remaining 2 sisters you'll probably have to root split. (root 1, kill the other, zone into nearby mistmoore if you dont have enough mana to finish the other). They should only take about 2 of your strongest nukes to get to low/dead and then maybe 1 lower level nuke to finish off. It's a fairly well known camp now-adays cause of a leveling guide someone made, but if you can get the camp the sisters drop bronze weapons fairly often (dont pick up the daggers) that are worth 1-2pp each, there is also a vendor in zone that you should be able to use as a wizard. I'd recommend binding nearish the vendor so you can make fast returns (check to make sure you can sell at the vendors first). You can stay at this camp until lvl 17-18. Alternatively, there are some aqua goblins near the docks in BB that I remember in live dropping goblin blood fairly often which sold for 1-2pp to vendors and some other random loot that was pretty okay money. The plus side to these camps is that you can pick up buffs from high levels who are waiting on the boat to FV fairly often. Though I think at level 14 many of the goblins are going to be green/light blue to you. This'll be your best shot at getting some of the equipment you need, pick up a couple hundred PP to set you up with spells for a while and then head to EC and buy some cheap jewelery. Electrum bracelets (2ac 15hp/mana) are only like 30-40pp for a pair. I personally really like the 2str 4int earrings cause it lets you carry a bit more. I wouldn't worry greatly about equipment though, cheap jewelery would be the best thing to pick up since theres really no other way to fill those slots and the extra AC, HP and Mana help. | ||
|
|
|||
|
#2
|
|||
|
Don't forget Clarity gives ~8 mana more per tick (standing or sitting), which comes down to 80 extra mana per minute (or 2400 more mana per half hour aka Clarity duration).
What I find to be worth it occasionally on my caster characters if I am soloing is to bind at a hunting spot near East Commons (for level 15 those would be Oasis or Lavastorm) and run to EC to snag a clarity and then gate back to my hunting area and have 30 minutes of low downtime killing. I am not sure if the run would be worth it if you did not have SOW though (SOW pots help with this, or being a class that has SOW). Edit: Since your mana pool is probably around 500 at your level and you most likely use most of it to kill a mob that is like 5 free kills per half hour with Clarity. If average kill/med time takes about 5 minutes the run is worth it imho. | ||
|
|
|||
|
#4
|
||||
|
Quote:
| |||
|
|
||||
|
#5
|
|||
|
picking a wizard is perhaps the easiest class to play in a group period. No one really knows when u should be nuking becuase you can oom in like 3 casts at low levels. Basically you can afk longer than any other class and just leech xp while you read a book or do p90x
| ||
|
|
|||
![]() |
|
|