Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old 03-30-2011, 10:59 AM
casdegere casdegere is offline
Sarnak


Join Date: Mar 2011
Posts: 263
Default

Well Whirl used to be good so that our Pets could take less damage and inflict more. With so many resists I had to rely on my pet in this way. Now that Whirl is all but gone (i can only use it for interrupts) and Root is completely unreliable now my only option is to Let pet tank a bit by getting hit then nuke it up.

If I use my weakest DD, Shallow Breath, Tashan or anything else I assume so much agro my pet can not taunt mobs off of me. I am left with moving into agro range to pull by Runing up and taking a hit then Chain Nuking once my pet has tanked for a bit. This is very different then I remember playing on live.

Outside where there is room to move around other methods can be used ofcourse but not inside in tighter places. Now that i have been grouping more (not having a real choice) I am doing much better.

However, it does not change the fact that Magic resist is not right. Even with Endure Magic and some magic resist gear I have never resisted a mobs spell yet but they resist me alot.
__________________
"Death is certain, life is not."-Unknown
"When in doubt, burn it to the ground!"-Me
Last edited by casdegere; 03-30-2011 at 11:02 AM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:45 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.