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#1
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logged in excited to see resists were fixed, pulled a blue con spec (I'm lvl 40), get root off and breaks instantly, ensnare sticks but then both immolate and drones of doom get resisted. land a couple more enveloping roots but they break immediately before finally getting one to stick. he had me down to one bub of life and i cast the final what should be kill shot and the game crashes to desktop. lol
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#2
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While i dont doubt the above experiences at all i feel obliged to post my own humble opinion.
After the patch everything has been a walk in the park for me, going from 41 to 43 in Rathe Mtns (Hill Giants) and Oasis (Specs), i was almost going to post that mobs resists way too little now [You must be logged in to view images. Log in or Register.], i feel resists are 1/5 of what they were before. (Dooming Darkness, Scourge, Fear, Root, Undead Fear, Undead Root) The _but_ is that VoTS still got resisted a whole lot but i stopped trying after a few mobs, also the Hill Giants resisted Vamp. Curse a lot (More than 50% of the time) while the Specs almost never did. (I think once or twice in ~75 mobs) | ||
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#3
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Since the last patch, my snare and dot spells have been resisted way more than normal. I would say around 50% of spells cast get resisted by blues, and that is with tash on them. This doesn't seem like the normal classic EQ experience I remember. Even before the patch I felt like the resist rate was too high. I expect the occasional resist, but dumping a whole mana bar ( 2 with my wife's chanter) on a blue mob is way tedious. Aren't games supposed to be fun? Just my 2c worth.
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#4
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I spent 5-6 hours in Burning Woods today and the resists are quite bad. In particular Ignite Blood was getting resisted 50% of the time against giants,undead,and hornets (yes I know wurms are 100% resistant to fire spells). It was my experience on live and here mostly as well that the Ignite Blood line is our most reliable spell line other than taps for resists. Usually lands 9/10 against mobs that aren't totally fire resistant.1 tick root breaks are very common and charm is extremely unreliable at 51. Just some observations.
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#5
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Quote:
Meanwhile, I've learned to level casting "Burst of Flame" and "Shield of Lava" wuwu. [You must be logged in to view images. Log in or Register.]
__________________
Abacab tells Phallax, "To be honest you're just a bunch of little bugs on my windshield that I have to wipe clean before I start cruise controlin' into phat lewtz."
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#6
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Quote:
And yesh, from my experience just because the mob is blue con isn't always enough to consider. At level 40 you can have a level 39 mob be blue or a level 30 mob be blue. The difference in resist rates is huge! | |||
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#7
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I have a theory that it is magic based spells that are having the problems. My mage never gets resisted, my enchanter has unusually high resist rates. As I recall debuffing a blue was something you did if you encountered a resist - it wasn't a prerequisite to hoping to land a spell on anything, but that is the situation now, even after the patch.
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#8
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Quote:
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