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  #1  
Old 02-02-2017, 07:27 PM
bigjerry bigjerry is offline
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Originally Posted by Metalopolis [You must be logged in to view images. Log in or Register.]
I mean if people are gonna sit on the line for the duration of a 16 hour variance window anyways, they might as well just decrease the variance; a 4 hour window would surely be more casual friendly.
already covered this long ago. increase variance until the camping stops or neckbeards start dying of exhaustion. 30 day variance. 180 day variance. restrict pixel flow until the bacterial colonies die of dehydration.
  #2  
Old 02-02-2017, 07:29 PM
mattydef mattydef is offline
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Originally Posted by bigjerry [You must be logged in to view images. Log in or Register.]
already covered this long ago. increase variance until the camping stops or neckbeards start dying of exhaustion. 30 day variance. 180 day variance. restrict pixel flow until the bacterial colonies die of dehydration.
Pretty extreme solution, but I can get behind this.
  #3  
Old 02-03-2017, 01:21 AM
Troxx Troxx is offline
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Originally Posted by bigjerry [You must be logged in to view images. Log in or Register.]
already covered this long ago. increase variance until the camping stops or neckbeards start dying of exhaustion. 30 day variance. 180 day variance. restrict pixel flow until the bacterial colonies die of dehydration.
I would happily get behind this.

There's so much that is not classic about this server when it comes to raiding that I would honestly and fully support the concept of letting a guild get a single instance of a single zone every 2 months or so that lasts a week so that those with lives can actually experience content.

The only bad aspect about p99 is the raid scene, but I understand that's a symptom of a drawn out timeline and a finite end. Given enough time there was bound to be everyone at the top and not enough content to go around.
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  #4  
Old 02-03-2017, 01:54 AM
Pokesan Pokesan is offline
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Originally Posted by bigjerry [You must be logged in to view images. Log in or Register.]
already covered this long ago. increase variance until the camping stops or neckbeards start dying of exhaustion. 30 day variance. 180 day variance. restrict pixel flow until the bacterial colonies die of dehydration.
harsh but fair. the promise to stop socking was a lie players told to the staff.

don't we love our staff members folks?
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