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Old 01-20-2017, 04:40 PM
pasi pasi is offline
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From my recent play experiences:

I've noticed that mobs that fall under a raid NPC title (i.e. changed to takes an army to defeat!) leash at a much longer range than NPCs.

With EQ live now, you can see when NPCs assist and go on your aggro list with the extended target tracker. I was joking around pulling Zlandicar through Chetaris to test if Zlandicar was still social with Jaled Dar (an abomination of Lore!). Zlandicar chased me from a very long range. The chetaris that assisted him would be on my extended target list for a short while and then leash.

This could possibly be explained that primary aggro targets (in other words, mob that you specifically aggroed, not something that is assisting an NPC) leash at this range. I'll have to test that.

For the record, I think the above change would be a terrible change for the server, but it is what I'm seeing.

I can upload some videos later.
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Old 01-20-2017, 06:31 PM
Haynar Haynar is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
For the record, I think the above change would be a terrible change for the server, but it is what I'm seeing.
It might make raiding a challenge instead of a loot pinata. That would be bad.
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Old 01-20-2017, 07:29 PM
pasi pasi is offline
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To clarify:

That observed behavior would be raid mobs leashing at a larger distance than non-raid mobs. This is what I have observed in testing Velious on live.

That is the change I think would be terrible. I fail to see how that change would make raid mobs easier. If anything, that makes them far easier to pull.

Also, what are you using to gauge distance to target? SEQ?
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Old 01-20-2017, 09:30 PM
Haynar Haynar is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]

Also, what are you using to gauge distance to target? SEQ?
I R stupid dev. I not no how ta mezure distunce.
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Old 01-20-2017, 10:14 PM
pasi pasi is offline
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(on live servers)
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Old 01-20-2017, 10:19 PM
Haynar Haynar is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
(on live servers)
It requires multiple chars. Watching when they stop following. Since I am also a dev for showeq, i usually use myseq on multiple chars to figure out where they stopped chasing. In dungeons i get on a test emu box then, and use some specialized commands to calc pathing distance between multiple points. Its really a pain in the ass actually.
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