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  #1  
Old 01-04-2017, 03:25 AM
Ikon Ikon is offline
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Originally Posted by Maciver [You must be logged in to view images. Log in or Register.]
True, you won't make everyone happy. I guess i had two main opinions here:

1) Scaling upward and creating more mudflation seems like a bad idea to me.
2) Adding level and AA grind just trivializes the content we already have. Sony just used it as the carrot to keep people paying. I'd rather the carrot be interesting things to do.

Why scale at all? Why not just more content of this caliber? Theres a reason people want to play in this era.
AA's in Luclin didn't trivial content any more than levels did. AA's were an option that was used to reduce trivializing content by adding extra levels and it gave people another option other than farming greens / running the same dungeons over and over.

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Originally Posted by Lulz|Sect [You must be logged in to view images. Log in or Register.]
Any thing custom is too much

Not classic
There are so many signifcant non-classic things on this server does classic really matter? Probably not anymore. Pulling mobs to zoneline in Kunark Velious because of lack of lazy aggro, binding in dungeons, monk FD - > Sneak... just some of them that completely change gameplay.
Last edited by Ikon; 01-04-2017 at 03:28 AM..
  #2  
Old 01-04-2017, 05:32 AM
Maciver Maciver is offline
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Quote:
Originally Posted by Ikon [You must be logged in to view images. Log in or Register.]
AA's in Luclin didn't trivial content any more than levels did. AA's were an option that was used to reduce trivializing content by adding extra levels and it gave people another option other than farming greens / running the same dungeons over and over.


There are so many significant non-classic things on this server does classic really matter? Probably not anymore. Pulling mobs to zone line in Kunark Velious because of lack of lazy aggro, binding in dungeons, monk FD - > Sneak... just some of them that completely change game play.
The content gave people another option with or without AA.

Won't happen here anyway, so I guess it's not worth arguing about. There is like 20k AA on live now if you want lol.
  #3  
Old 01-04-2017, 06:27 AM
Ikon Ikon is offline
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Originally Posted by Maciver [You must be logged in to view images. Log in or Register.]
The content gave people another option with or without AA.

Won't happen here anyway, so I guess it's not worth arguing about. There is like 20k AA on live now if you want lol.
AA's gave people something to do, moreso than the content which is quickly completed, which is why within 3 months or less of an expansion new content was done and a new expansion was in the works.

I don't think you can accurately say AA's "wont happen" here. Maybe / maybe not.
  #4  
Old 01-04-2017, 04:05 PM
Maciver Maciver is offline
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Originally Posted by Ikon [You must be logged in to view images. Log in or Register.]
AA's gave people something to do, moreso than the content which is quickly completed, which is why within 3 months or less of an expansion new content was done and a new expansion was in the works.

I don't think you can accurately say AA's "wont happen" here. Maybe / maybe not.

Perhaps it was done, but you were not done gearing all your players in that amount of time. People were still needing stuff from aow, tunare, ntov, and other places when luclin released. Same with luclin and pop.

If they did release AA, at least you would have time to complete it. I couldn't ever keep up on live, they were pumping shit down our throats so fast. I gave up after pop. lol

We can agree to disagree ya?? I thought AA's were a shit addition. I was 60 damn it! i was done fucking grinding, I could just hang out and raid and help who needed it. Whats this? AA? Noooooooo! They changed my beloved models and gave me more xp to grind I was so angry! Aside from that i really enjoyed the content.

Edit: I would be fine even today with EQ if they stopped using levels as a carrot to chase. Just leave it alone and release new xpacs. The benefit of being max level is, you can just enjoy the content and dont have enourmos amounts of xp grinding facing you down. I was a working adult then and I am still a working adult today. I cursed EQ for a lot of years cause of the xp carrot and the try hard graphical up dates.
Last edited by Maciver; 01-04-2017 at 04:11 PM..
  #5  
Old 01-04-2017, 05:11 PM
StealthAF StealthAF is offline
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Quote:
Originally Posted by Maciver [You must be logged in to view images. Log in or Register.]
Perhaps it was done, but you were not done gearing all your players in that amount of time. People were still needing stuff from aow, tunare, ntov, and other places when luclin released. Same with luclin and pop.

If they did release AA, at least you would have time to complete it. I couldn't ever keep up on live, they were pumping shit down our throats so fast. I gave up after pop. lol

We can agree to disagree ya?? I thought AA's were a shit addition. I was 60 damn it! i was done fucking grinding, I could just hang out and raid and help who needed it. Whats this? AA? Noooooooo! They changed my beloved models and gave me more xp to grind I was so angry! Aside from that i really enjoyed the content.

Edit: I would be fine even today with EQ if they stopped using levels as a carrot to chase. Just leave it alone and release new xpacs. The benefit of being max level is, you can just enjoy the content and dont have enourmos amounts of xp grinding facing you down. I was a working adult then and I am still a working adult today. I cursed EQ for a lot of years cause of the xp carrot and the try hard graphical up dates.
Agreed. While a small part of the population were excited about the new expansions, many such as I seemed to dread it. For anyone other than straight-up basement dwellers (hell, even I was too in my youth), it was nearly impossible to keep up with the content. And just when you started to catch up a little, another expansion, and another, and another. More Levels, more AA's, more constant grinding.

While I would not oppose custom content in the future, it needs to be kept at the same levels. No higher level caps, and no AA's. I do like the idea of other added things too such as raidchat, a working LFG engine, and hell, throw in the soulbinders! Is it Classic? No...but are definitely useful little tools that weren't game-breaking by any means.
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