Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 11-08-2016, 05:46 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
Default

Quote:
Originally Posted by snead [You must be logged in to view images. Log in or Register.]
perma rooting mobs would probably just mean well timed trains to move the entire raid. everyone still left at entrance will just get coth'd up. i dont think you guys understand that some people will just create new strategies and you didn't think this through at all.
of course they will get coth'd up and they will be forced to find some new cubby or whatever, but at least they won't be at the zoneline.

that's part of the frustration here. it's an easy enough fix and they would adjust readily to it. and yet here we are.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #2  
Old 11-08-2016, 05:52 PM
snead snead is offline
Kobold

snead's Avatar

Join Date: Jul 2014
Location: Los Angeles
Posts: 195
Default

Quote:
Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
of course they will get coth'd up and they will be forced to find some new cubby or whatever, but at least they won't be at the zoneline.

that's part of the frustration here. it's an easy enough fix and they would adjust readily to it. and yet here we are.
so you zone into a raid zone by yourself without doing any research on said zone? seems pretty ignorant to me. before i even zone into western wastes i'm whoing the zone and making sure Cargalia isn't at the entrance of sg and that isn't even the top end scary raid zone dungeon.
__________________
Last edited by snead; 11-08-2016 at 05:57 PM..
  #3  
Old 11-08-2016, 05:55 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
Default

Quote:
Originally Posted by snead [You must be logged in to view images. Log in or Register.]
so you're zone into a raid zone by yourself without doing any research on said zone? seems pretty ignorant to me. before i even zone into western wastes i'm whoing the zone and making sure Cargalia isn't at the entrance of sg and that isn't even the top end scary raid zone dungeon.
yes, and I'm sure you have an alt parked inside tov in case they are all on /anon, along with moles in all the top guilds, etc. you're a good man, and thorough.

or maybe just ignorant of how much work it is, with plenty of free time on your hands. something.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #4  
Old 11-08-2016, 05:59 PM
maskedmelon maskedmelon is offline
Planar Protector

maskedmelon's Avatar

Join Date: Nov 2011
Location: not far from here
Posts: 5,793
Default

Yeah, because raid guilds go anon in tov all the time....
__________________
<Millenial Snowfkake Utopia>
  #5  
Old 11-08-2016, 06:01 PM
snead snead is offline
Kobold

snead's Avatar

Join Date: Jul 2014
Location: Los Angeles
Posts: 195
Default

Quote:
Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
yes, and I'm sure you have an alt parked inside tov in case they are all on /anon, along with moles in all the top guilds, etc. you're a good man, and thorough.

or maybe just ignorant of how much work it is, with plenty of free time on your hands. something.
i can confirm it's instructed in the guild rules to not go /anon and i've never been roleplay in tov. to add we never go roleplay unless instructed to do so which is pretty rare. sorry the OP didn't have the due dillgence to go to the scariest place in the game and didn't think about it. it reminds me of when Veeshan's Peak was released on live.

"We recommend that only the most advanced and organized players in the game even attempt to enter this zone.
The customer service staff (GMs and Guides) will not assist players in any way in regards to this zone.
This includes help for issues such as unrecoverable corpses (see your local Necromancer),
or characters finding themselves stuck (see your local Magician), bugs, etc.
- Gordon"
__________________
  #6  
Old 11-08-2016, 06:05 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
Default

Quote:
Originally Posted by snead [You must be logged in to view images. Log in or Register.]
i can confirm it's instructed in the guild rules to not go /anon and i've never been roleplay in tov. to add we never go roleplay unless instructed to do so which is pretty rare. sorry the OP didn't have the due dillgence to go to the scariest place in the game and didn't think about it. it reminds me of when Veeshan's Peak was released on live.

"We recommend that only the most advanced and organized players in the game even attempt to enter this zone.
The customer service staff (GMs and Guides) will not assist players in any way in regards to this zone.
This includes help for issues such as unrecoverable corpses (see your local Necromancer),
or characters finding themselves stuck (see your local Magician), bugs, etc.
- Gordon"
ToV isn't terribly scary if you don't have dragons being fought at at the zone in. The zone in for VP is considerably worse. For that matter, the zone in to Charasis is more dangerous than the ToV zone in sans players.

This is of course the issue, that it's the players who are making it deadly, not the game environment. But there's a lot of willful ignorance going on here and it's generally best to bow out of those discussions.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #7  
Old 11-08-2016, 08:13 PM
Zekayy Zekayy is offline
Fire Giant

Zekayy's Avatar

Join Date: Sep 2014
Posts: 580
Default

Quote:
Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
ToV isn't terribly scary if you don't have dragons being fought at at the zone in. The zone in for VP is considerably worse. For that matter, the zone in to Charasis is more dangerous than the ToV zone in sans players.

This is of course the issue, that it's the players who are making it deadly, not the game environment. But there's a lot of willful ignorance going on here and it's generally best to bow out of those discussions.
But your saying tov ent is safe? but vp is not? VP is just as safe zoning as tov is the pad is safe.
__________________

Zekay 60 Torpor Shaman - <Guild>
  #8  
Old 11-08-2016, 08:19 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
Default

Quote:
Originally Posted by Zekayy [You must be logged in to view images. Log in or Register.]
But your saying tov ent is safe? but vp is not? VP is just as safe zoning as tov is the pad is safe.
fair. I don't think the VP and ToV comparisons are very good, though. you can walk through much of ToV and leave safely if you are on the proper faction. that isn't true in VP. (or maybe it is, maybe there's some weird way to get minions of scale that I don't know about? but anyway, you can get CoV faction pretty easily and it's designed to be walked through in parts if you do.)
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:18 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.