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Old 03-16-2011, 04:09 PM
nilbog nilbog is offline
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Your post yielded to me nothing, other than you want to use Ring of the Dead.

You assume that I intended some gimping of a spawn? Elaborate, and more specifically, bug report.

Also, 10% to me is considered ultra rare. The % is higher than that.
Last edited by nilbog; 03-16-2011 at 04:12 PM..
  #2  
Old 03-16-2011, 05:28 PM
Slave Slave is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Your post yielded to me nothing, other than you want to use Ring of the Dead.

You assume that I intended some gimping of a spawn? Elaborate, and more specifically, bug report.

Also, 10% to me is considered ultra rare. The % is higher than that.
19 minute spawn time, about 50% (maybe a little more) ph. (On live, the spawn time was about 6 minutes, I thought you meant to gimp this spawn to keep the Ring from overcirculation due to the fact that a larger percentage of people here actually KNOW about the item before it gets cancelled)

About 1/2 of the mobs seem to drop the item needed, and only one of the two pieces will drop. This guess could be optimistic after getting 5 mallets in 15 hours.

Out of those 5 mallets, one this morning yielded the Ring of the Dead. I was extremely happy, thought it was more around a 10%. (Awesome to hear hard quest data directly from a developer, that makes me kind of giddy!) But we're still talking 15-20 hours of camp on average vs the Locket camp which was a lot easier.

Just giving you the numbers of the camp you've made and I have direct experience in, if you really take nothing from it, just lie and tell me I was useful anyway. [You must be logged in to view images. Log in or Register.]
  #3  
Old 03-16-2011, 06:25 PM
uygi uygi is offline
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Nilbog I totally understand your concern. You're absolutely right that almost no one knew about the ring when it was still available on Live. I knew about the ring in classic, and I knew it was clickable by anyone, but I was obsessed with the idea of melee-binding-anywhere. I joined the server about 5 months ago, and I just assumed at the time that the quest had already been removed.

Depending on how you look at the balance issue, the droppable or nodrop issue might be countered by clickability. If the ring is both droppable and clickable first week of Kunark, everybody will bind and there is virtually no concern about hoarding. If it is nodrop, then it can't be transferred and is only good for one shot without prohibitive faction work for most melees; if that were the plan it should be probably be made nodrop again immediately.

I do think the faction work involved should greatly mitigate much of your concern, assuming it isn't droppable. I may be the only Non-dark elf to achieve the faction without illusion thus far on server; there can't be very many. It took me 3 days of grinding faction, and I didn't really do anything but sleep and play all 3 days. I shiver to think of the work it would take to recharge the ring. The faction is really hard to increase, and there just isn't much information regarding effectiveness of the few methods there are.

Anyhow Nilbog, I'll see if I can work on some proof for you, if any exists. What would you need?
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6 hybrids in one group.. i believe you may actually LOSE experience per kill.
Last edited by uygi; 03-16-2011 at 06:29 PM..
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