Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-15-2011, 02:18 AM
Uthgaard Uthgaard is offline
VIP / Contributor

Uthgaard's Avatar

Join Date: Aug 2010
Posts: 5,451
Default

The goal was to start small and get feedback on the changes to see how they played out. Disease cloud has a lot more extra hate than any other spell with one poison or disease counter. I didn't bring it down to 10 because I didn't want to make a drastic change to a primary threat spell. But it doesn't seem to be getting applied all at once, from what I see with #hatelist. So I probably won't use the extra hate field for threat modifications in the future.
Last edited by Uthgaard; 03-15-2011 at 02:20 AM..
  #2  
Old 03-16-2011, 01:32 AM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
Sarnak

Dumesh Uhl'Belk's Avatar

Join Date: Mar 2010
Location: Grobb
Posts: 409
Default

Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
The goal was to start small and get feedback on the changes to see how they played out. Disease cloud has a lot more extra hate than any other spell with one poison or disease counter. I didn't bring it down to 10 because I didn't want to make a drastic change to a primary threat spell. But it doesn't seem to be getting applied all at once, from what I see with #hatelist. So I probably won't use the extra hate field for threat modifications in the future.
The adjustments to reduce the hate of spells with disease counters didn't happen until April and May of 2002, because shaman were just getting abused. There may have been other adjustments, I will keep looking, but those are the only ones I have found in patch notes, and it matches with my personal experience on live.

Disease cloud really did have crazy snap aggro to it all through classic. I left my shadow knight at level 52 to do Nagafen all through Velious, in fact he is still only 53 on live today despite being created in 1999. I could take aggro from level 60s with velious era weapons who had been engaged for 5-10 seconds with a single disease cloud.

I only messed around for about an hour on the test server, but I found disease cloud to be 100% ineffective at generating aggro at level 51 grouped with various others from level 46 to 53. I'll be happy to do some more detailed testing on thursday or friday this week. I'd be interested in doing some testing with you Uthgaard if we could find a time agreeable for both of us.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:31 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.